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#21 |
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PR:BF2 Developer
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#22 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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You posted it why dont you try to make it
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#23 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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#24 |
![]() Join Date: Nov 2007
Location: Québec, Montréal
Posts: 1,226
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The map can be taken exactly as it is, just scale it down from 16km to 4km, that's exactly what's done with 4km *realistic* maps for PR because if they were to be made exactly like IRL, it would be insane hard
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#25 | |
![]() Join Date: Jun 2008
Location: Vadsø
Posts: 1,168
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Quote:
Roughly it's 56km east to west IRL... I think And when checking in Google Earth it turned out to be 108km Maybe a bit much to squeeze in to a 4km map, but I don't know | |
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Last edited by HeXeY; 12-19-2008 at 02:43 PM..
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#26 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,595
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once im done with my projects, i might give this a look.
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#27 |
![]() Join Date: Jun 2008
Location: Norway
Posts: 877
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Nice
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Live by the sword, die by the sword...
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Ingame:G-LockCobra To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#28 |
![]() Join Date: Apr 2008
Location: Tromsø
Posts: 153
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I think the Northern Conflict mod had some Scandinavian style statics.
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#29 |
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PR:BF2 Developer
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HE HE HE
But when it started random working I didn't understand a shit So if there is some mappers out there, try to make it if you want to I only have ideas, but cant make them real... |
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Last edited by [R-DEV]pleym; 12-20-2008 at 11:09 AM..
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#30 |
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PR:BF2 Developer
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| Tags |
| 4km, innovation, invasion, map, norway, russia, scrapped, vadsø, varanger, wip |
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