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#1 |
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Hello everyone!
My friends and me where thinking about doing a Night insurgency map like Al-Basara and we started working on it... bad thing is that we dont know how to put lights and NVG on it... any ideas... Another thing is that we dont know what to do... wait for .85 or start now? ANY HELP would be well recived |
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Elemanoel
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "...Ser El Mejor, Sin Sentirse El Mejor..." Juan Manuel Fangio - 5 times F1 World Champion |
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#2 |
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PR Developer
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Pitch black night? How are the Insurgents gonna survive that, since they ovbiously have no NVG's?
Nightmaps are hard. Hard to play, hard to make (good). If you can get hold of PR 0.6, it had Bi Ming (Night) in it. Looking at those files may help you on your way. And perhaps this tut can help you a bit further on your way: How to make your Day map a Night map - Official BF Editor Forums Unfortunately you can't just say "make this daymap a nightmap", it takes a lot of tweaking of light settings, etc. |
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#3 |
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Make it operation clean sweep'ish ?
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#4 |
![]() Join Date: Aug 2007
Posts: 2,621
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That Bi Ming at night just sucked doesn't mean all other nightmaps have to suck as well.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#5 |
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what i ment is not a PITCH BLACK night.. a starry big moon kind of night
and there is no problem with the amount of insurgents getting killed, since it does nothing to the team points it would be good if the civ gets a NVG... just an idea... and no... i am not saying HEY DEVS, go on do that... you miss understood me... we are hands on it... what we need is some help on the ilumination thingie.. .thanks everyone for the intrest! |
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Elemanoel
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "...Ser El Mejor, Sin Sentirse El Mejor..." Juan Manuel Fangio - 5 times F1 World Champion |
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#6 |
![]() Join Date: Jun 2008
Posts: 166
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Just lokk for the "glowshit" object in the commonfolder!
You can use this a lights! But dont forget to do you lightmaps at the end of (night)mapping! |
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#7 |
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PR Developer
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#8 |
![]() Join Date: Mar 2008
Posts: 323
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We will test our map before the weekend i hope...
Here is the link of the project: Quien sabe mapear? - Página 2 - Foros de Project Reality Argentina A member of our community is working on it. We will appreciate any suggestions |
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#9 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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I would make it hontestly early night, just enough so you can still see and get better gameplay.
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#10 |
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Bi Ming night FTW epic, that was a epic game
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I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 1G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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| Tags |
| 2km, audit, basara, basrah, map, night, request or help, wip |
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