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#121 |
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Banned
![]() Join Date: Jan 2009
Posts: 454
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The map looks amazing, great job, looking forward to playing this on all servers
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#122 |
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Banned
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this is a great map, especially since it has coop versions as well. however, you definitely need to have muzzle flashes turned on for it to look really cool. for some reason, i just cant get my game to show muzzle flashes, does anyone know what i need to set my graphics to show them
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#123 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I am only a fanatic of PR!!!! |
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Last edited by alexandrei07; 03-07-2010 at 05:39 AM..
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#124 | |
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Retired PR Developer
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Quote:
I guess the map makers could take the .87 muzzle flash effects and put them in the map in the objects_server/client.zip then add the code to the init.con and that might put the vbf2 muzzleflashes back | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#125 | |
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Quote:
init.con rem agregado segun recomendaron en el tutorial mapas nocturnos de RM, bf2editor renderer.isNightMap 0 renderer.glowenabled 1 rem renderer.fakeHDRweights 0,0.1,0.2,0.3,0.4,0.3,0.2,0.1,0 Thanks Rudd F/Y Comment | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I am only a fanatic of PR!!!! |
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| Tags |
| 2km, audit, basara, basrah, map, night, request or help, wip |
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