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#21 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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Sure ill help in any way. i was think that if someone in any community faction came up to me i would help. Right now i'm setting a small river though the mountains(No landbridges
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#22 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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![]() Here is a nice preview of the main ground type on the map. Now that the ground type has been changed to better fit the style found near the Turkish border. Most of my mountains are done as they lie mostly on the outside of the map. Inside the middle there is a high range of heights to fight over for control, if you get a hill, you can dominate the area around it(Like in real life, high ridge lines and rolling hills between them The towns and villages will be all over, around the checkpoints will be small compounds. After the release of 0.8 most the buildings will have the N. Afgan. style buildings if they fit. (Should, the mud ones don't look right |
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#23 |
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Nice work mate, what is it now 2.5%
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#24 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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No about 10%
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#25 |
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As long as you don't name it operation something Im happy
Northen Iraq looks a lot like afganistan dosn't it? |
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#26 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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Ya it looks somewhat like it, not as green but still
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#27 |
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Ok the insurgent camp is going to be like Hakurk or Kandil Camp hold on there are real insurgent camps at north iraq i ll send you guys pictures etc etc.. thanks for the help soucy
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#28 |
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#29 | |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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Quote:
And Spaz, If it will fit the game type and Turkish forces use it then maybe but who knows. | |
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#30 |
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This sounds like it's gonna be a tight map!
U.S. ARMY helped the Turks in this anyways. |
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| Tags |
| iraq, map, mapnorthern, northern, scrapped, wip |
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