|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| Community Maps Maps created by PR community members. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#121 |
|
Retired PR Developer
![]() Join Date: Mar 2007
Posts: 1,581
Location: Munich,Bavaria
|
downloading now
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#122 |
![]() |
Sames!!
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#123 |
![]() Join Date: Nov 2007
Posts: 122
|
wow looks hot, any chance of seeing it in 0.85 or sumthang?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Todays gratitude buys tomorrows happines. |
|
|
|
|
|
#124 |
|
Retired PR Developer
![]() |
Any feedback/thoughts yet?
Do note that until I install 0.8 and create a new 0.8 pr_edit, I can't work on the map. Also any R-Staff finding interest in here? |
|
Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
|
|
|
|
|
#125 |
|
Retired PR Developer
![]() Join Date: Mar 2007
Posts: 1,581
Location: Munich,Bavaria
|
ill check your this weekend again and maybe start a thread in the R-CON forum about your map to see what the others think
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
#126 |
![]() Join Date: Apr 2007
Posts: 3,536
Location: Cambridge
|
Been looking around for a few days, there are too many military bases here. The US main should be converted to a village and the central flag changed back to a town. You have the ststics to do it now, too.
Here is some more stuff I found: http://www.4shared.com/file/61565602...bal-29808.html |
|
|
|
|
#127 | |
|
Retired PR Developer
![]() |
How does two main bases and a checkpoint/FOB qualify as 'too many military bases'...
Quote:
| |
|
Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
||
|
|
|
|
#128 |
![]() Join Date: Apr 2007
Posts: 3,536
Location: Cambridge
|
Because there are THREE!!!!
In a desert! Two are large bases to operate from, too. |
|
|
|
|
#129 |
![]() Join Date: Oct 2007
Posts: 2,530
Location: Under my desk
|
are you thinking about converting this to aas v3?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#130 | |
|
Retired PR Developer
![]() |
Quote:
Also Jonny, I did research on this a long time ago and the entire area in Yibal is either plain desert or petrochemical facilities, since it's an oilfield. There's not going to be any cities or villages or any sort of housing added, because no one lives there, it's uninhabitable desert. Palms trees also grow in the Sahara off the small oasis's with water and you don't see people building a neighborhood on them. A small part of the region is populated, but that's near the mountains and nowhere near any oilfields. Also, if someone wanted to capture the oilfield, wouldn't the defending army set up bases all over to defend it? | |
|
Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
||
|
|
|
|
|
|
|
|
![]() |
| Tags |
| map, oilfields, scrapped, wip, yibal |
| Thread Tools | |
| Display Modes | |
|
|