project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
18 Dec 2014, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Community Maps Maps created by PR community members.

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 08-27-2008, 03:31 PM   #121
marcoelnk
Retired PR Developer

marcoelnk's Avatar
Default Re: [Map] Yibal Oilfields

downloading now


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
marcoelnk is offline
Old 08-27-2008, 03:39 PM   #122
Scot
Supporting Member

Scot's Avatar
Send a message via Skype™ to Scot
Default Re: [Map] Yibal Oilfields

Sames!!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Scot is offline
Old 08-27-2008, 03:54 PM   #123
Marmorkaka
Default Re: [Map] Yibal Oilfields

wow looks hot, any chance of seeing it in 0.85 or sumthang?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Todays gratitude buys tomorrows happines.
Marmorkaka is offline
Old 08-28-2008, 07:41 PM   #124
Outlawz7
Retired PR Developer

Outlawz7's Avatar
Default Re: [Map] Yibal Oilfields

Any feedback/thoughts yet?

Do note that until I install 0.8 and create a new 0.8 pr_edit, I can't work on the map.

Also any R-Staff finding interest in here?

Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly."
Outlawz7 is offline
Old 08-29-2008, 02:16 PM   #125
marcoelnk
Retired PR Developer

marcoelnk's Avatar
Default Re: [Map] Yibal Oilfields

ill check your this weekend again and maybe start a thread in the R-CON forum about your map to see what the others think


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
marcoelnk is offline
Old 09-03-2008, 08:11 AM   #126
Jonny
Default Re: [Map] Yibal Oilfields

Been looking around for a few days, there are too many military bases here. The US main should be converted to a village and the central flag changed back to a town. You have the ststics to do it now, too.

Here is some more stuff I found:

http://www.4shared.com/file/61565602...bal-29808.html
Jonny is offline
Old 09-05-2008, 01:43 AM   #127
Outlawz7
Retired PR Developer

Outlawz7's Avatar
Default Re: [Map] Yibal Oilfields

How does two main bases and a checkpoint/FOB qualify as 'too many military bases'...

Quote:
Perhaps it could feature in the map description in some way?
Map descriptions got removed I think, since they're not on the map loading screens anymore.

Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly."
Outlawz7 is offline
Old 09-05-2008, 07:23 AM   #128
Jonny
Default Re: [Map] Yibal Oilfields

Because there are THREE!!!!

In a desert!

Two are large bases to operate from, too.
Jonny is offline
Old 09-06-2008, 04:39 AM   #129
HughJass

HughJass's Avatar
Default Re: [Map] Yibal Oilfields

are you thinking about converting this to aas v3?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
HughJass is offline
Old 09-06-2008, 05:21 AM   #130
Outlawz7
Retired PR Developer

Outlawz7's Avatar
Default Re: [Map] Yibal Oilfields

Quote:
Originally Posted by Jonny View Post
Because there are THREE!!!!

In a desert!

Two are large bases to operate from, too.
Well I removed the US base and turned it into a roadside camp like on Kufrah.

Also Jonny, I did research on this a long time ago and the entire area in Yibal is either plain desert or petrochemical facilities, since it's an oilfield.
There's not going to be any cities or villages or any sort of housing added, because no one lives there, it's uninhabitable desert.
Palms trees also grow in the Sahara off the small oasis's with water and you don't see people building a neighborhood on them.

A small part of the region is populated, but that's near the mountains and nowhere near any oilfields.

Also, if someone wanted to capture the oilfield, wouldn't the defending army set up bases all over to defend it?

Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly."
Outlawz7 is offline
Closed Thread


Tags
map, oilfields, scrapped, wip, yibal
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 08:42 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2014, Project Reality.