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#241 |
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PR Contributor
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THE TREES ARE COMING!
looks truly brilliant mate |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. You did not bear the shame, You resisted Sacrificing your life For freedom, justice and honor |
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#242 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,761
Blog Entries: 7
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I tried a little experiment to make the map bigger and fail BIG time.
The apache is still in debate. It is quite a small map for anything other then bipeds. |
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#243 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My new Signature >:] |
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#244 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,685
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I think there are too many trees...i liked the dedicious brushes on the mountains more... but thats just my opinion
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#245 |
![]() Join Date: Aug 2007
Posts: 315
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apache stays...make it happen.
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#246 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,197
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I actually think that it looked better without those trees but thats just me...
Anyways, the map is too small for an Apache |
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#247 |
![]() Join Date: Aug 2007
Location: Groningen
Posts: 1,929
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Yeah less trees would be better in my opinion.
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#248 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,761
Blog Entries: 7
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I have a announcement I would like to tell everyone. Being that my work has started back up and the dim outlook of a 0.8 release I will be looking into making this map bigger. I've learned allot just on this one, like thing I can do and cant do.
I have allot of things I dont like about the map that can be easily fixed/solved by making it bigger (wider yet same hieght). So on that note I would like some opinions. The biggest issues is that because the hills are so high and the map is so small I get allot of cuts in the hills no matter how smooth they are. And a lot more visual issues. Anyways I'll keep you up on the final word. I'll be keeping almost the same height which will get rid of the huge hills (which have caused allot of issues)
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Last edited by [R-DEV]CodeRedFox; 04-29-2008 at 04:16 PM..
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#249 |
![]() Join Date: Aug 2007
Location: Groningen
Posts: 1,929
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Does that mean that the apache can now spawn in the main base without capping some flags first?
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#250 |
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Mapping Manager
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 5,761
Blog Entries: 7
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Negative! I'm still a firm believer of working for it. Its all apart of the story. This will still stay mainly an infantry level.
I may remake the valley all together, I'm having huge issues with the surrounding terrain. The valley was good for what it was, but a real location would be way better. |
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| Tags |
| afganistan, khara, korengal, map, released, valley |
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