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Old 04-24-2008, 07:00 PM   #231
[R-DEV]Hans Martin Slayer
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yea sounds convincing.

keep it up man and us updated


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Old 04-24-2008, 07:45 PM   #232
Chanvlan

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OMG! its genious! good work man


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Old 04-24-2008, 08:16 PM   #233
Oldirti
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I see what you did there.


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Old 04-24-2008, 08:36 PM   #234
CodeRedFox
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Quote:
Originally Posted by Chanvlan View Post
its genious!
Yeah I'm not sure if that was a stab at me or a simple misspelling?


Anyway hope that helps some of you all.
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Last edited by CodeRedFox; 04-24-2008 at 08:42 PM..
Old 04-25-2008, 12:35 PM   #235
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Thats one hell of a sweet map, when your done would you like to make one for the Dutch Faction?

Cheers,
Glimmer


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Old 04-25-2008, 12:48 PM   #236
[R-DEV]marcoelnk
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Quote:
Originally Posted by Glimmerman View Post
Thats one hell of a sweet map, when your done would you like to make one for the Dutch Faction?
thats a good one


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Old 04-28-2008, 12:01 AM   #237
CodeRedFox
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Cave work is going along as soon as I figure out how to get BF2 editor to read my UV textures maps correct and stop making its own lightmap uv's (some reason its overwrites my UV's)
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Old 04-29-2008, 04:38 AM   #238
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Before

After



Before

After



Before

After


Its an easy visual fix that adds allot. Also the trees and color are not final.

And if you look hard you will see the starts of the caves.
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Old 04-29-2008, 04:44 AM   #239
[R-DEV]AfterDune
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Sweet mother! I love it.. absolutely love it!


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Old 04-29-2008, 04:45 AM   #240
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Very nice coderedfox!

Though I wish the map that little bit bigger. IMHO.

I hope the devs do put this ingame... so everyone can play and so I can play it with my buddies


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