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Old 04-04-2008, 06:19 PM   #11
CodeRedFox
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@marcoelnk - As far as the mountains I used real height maps from a location. Then built from it.

[R-CON]Hans Martin Slayer - Yeah I know the trees arent correct yet, more or less of a stand in.

@Jantje|NL^ - The mountains are very jagged, not sure if the GH will stick but I think it help get rid of the easily spotted solider silhouette you see in every map.

Thank for the comments all!



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Old 04-04-2008, 06:37 PM   #12
[uBp]Irish

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any chance of heavy armor?


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Old 04-04-2008, 11:26 PM   #13
CodeRedFox
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xxx



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Last edited by CodeRedFox; 05-30-2008 at 06:34 AM..
Old 04-05-2008, 05:11 AM   #14
Tannhauser

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Beautiful pics for marvelous mappingé
How much is it finished in terms of %?
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Old 04-05-2008, 05:44 AM   #15
[R-DEV]bosco
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The last pic looks especially cool.


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Old 04-05-2008, 05:57 AM   #16
CodeRedFox
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Well I started Tuesday, but I think I will have a alpha coming up soon. I did a little test walk/drive around the map and I think people will enjoy it. I kept allot of rugged land to hide behind.

I still have allot to do, in fact I pulled out the attack chopper because all the houses are destroyable and it doesn't take long to clear a map. Until I move it over to a insurgency map and test the heli its staying our for now. Unless I just go over the devs and boosted the respawn rate WAY up.



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Old 04-05-2008, 06:58 AM   #17
[R-MOD]KP
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Jolly nice! When you've finished this, do an urban (Chechnya) style map for the Russians!


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Old 04-05-2008, 07:05 AM   #18
[R-DEV]marcoelnk
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Quote:
Originally Posted by coderedfox View Post
@marcoelnk - As far as the mountains I used real height maps from a location. Then built from it.
real heightmap? what do you mean with that?are you using terragen or L3DT?
my question was how you made these mountains so uneven and stuff.
One small tip: to make the screens look more impressive you should push all the editor bars (resources,tweaker-bar...) to the edge of your screen and then take the screen


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Old 04-05-2008, 07:13 AM   #19
[R-DEV]Pride
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Quote:
Originally Posted by marcoelnk View Post
real heightmap? what do you mean with that?are you using terragen or L3DT?
my question was how you made these mountains so uneven and stuff.
I think he means he downloaded some real heightmap data from some place in the world and used it in his map. There is a tutorial for this here:

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Old 04-05-2008, 11:07 AM   #20
Mora

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No way you are going to leave the attack chopper out of this one. Just balance it with aa kits


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