project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Community Maps Maps created by PR community members.

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 02-02-2008, 04:00 PM   #21
Jantje|NL^

Jantje|NL^'s Avatar
Default

6:20 That white boat.. is it a boat you can move with?

I like it..

[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Jantje|NL^ is offline
Old 02-02-2008, 04:53 PM   #22
SGT.JOKER

SGT.JOKER's Avatar
Send a message via AIM to SGT.JOKER
Default

*cough*USMC/USArmy*cough*
sorry....somthing stuck in my throat lol
it looks really promising so far, keep up the good work

SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Riflemen, SAW Gunner, Grenaider.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
SGT.JOKER is offline
Old 02-02-2008, 05:00 PM   #23
[R-DEV]fuzzhead
PR Developer
Supporting Member

[R-DEV]fuzzhead's Avatar
Default

looks great nickbond keep at it!!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]fuzzhead is offline
Old 02-03-2008, 12:15 AM   #24
Nickbond592
Retired PR Developer

Nickbond592's Avatar
Default

Ok heres the Screenies i promised

and thanks for the feedback, especially rhinoob























To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Nickbond592 is offline
Old 02-03-2008, 01:19 AM   #25
[T]MLPatriot

[T]MLPatriot's Avatar
Default

what's going to be the size of this map? Quinlin or closer to Ghost Train?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


Member of
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[T]MLPatriot is offline
Old 02-03-2008, 01:30 AM   #26
[R-DEV]dbzao
Programming Manager
Supporting Member

[R-DEV]dbzao's Avatar
Default

Minimap would be good.
[R-DEV]dbzao is offline
Old 02-03-2008, 01:32 AM   #27
GeZe
PR Artwork Team

GeZe's Avatar
Default

Maybe change the colour of the water? Currently it looks like milk.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
GeZe is offline
Old 02-03-2008, 01:45 AM   #28
HughJass

HughJass's Avatar
Default

Quote:
Originally Posted by [T]MLPatriot View Post
what's going to be the size of this map? Quinlin or closer to Ghost Train?
appears to be closer to ghost train, and lol those are both made by rhino

anyway great job man you have inspired me to learn mapping in bf2! Thanks, also no thanks because all these hours im having problems with it , maybe i should find a new tutorial....


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
HughJass is offline
Old 02-03-2008, 10:00 AM   #29
eztonia
Supporting Member
Default

keep it that trees trees trees way forest fight is awesome.
eztonia is offline
Old 02-03-2008, 10:40 AM   #30
Nickbond592
Retired PR Developer

Nickbond592's Avatar
Default

minimap-




The village is no where near complete just a few statics whacked on the ground
and there is a couple of little small out buildings/ groupings missing from the river bank (haven't started to clear out the overgrowth and place them yet)


the water will get changed its only just there so i know where the river is :P

and its Operation Ghost Train size (512^2) with its aim being an illicit love child between OGT and Qwai river. (thanks for Shitewolf for the description )


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Nickbond592 is offline
Last edited by Nickbond592; 02-03-2008 at 11:19 AM..
Closed Thread


Tags
map, released, sae, tad, wip
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 02:28 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.