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| Community Maps Maps created by PR community members. |
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#71 |
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Retired PR Developer
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"Without geometry, life is pointless"
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#72 |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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lemme seee lemmeeee seeeeee!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#73 |
![]() Join Date: May 2007
Location: Netherlands
Posts: 152
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how about you make most of the cashes underground or in non destuctible buildings then an apache would work
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#74 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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Holy crap, this is the most exciting map idea I have ever seen! Keep us posted, this is seriously rockin!
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[R-CON]creepin - "because on the internet 0=1" |
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#75 |
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This. Is. Awesome.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#76 |
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I sure do hope that this map doesnt go the way of many other community maps. Good stuff.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics. |
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#77 |
![]() Join Date: Feb 2007
Posts: 265
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Looks awesome, there is a definite need for more urban maps in PR
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#78 |
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Banned
![]() Join Date: Dec 2007
Posts: 193
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Amazing and awesome, this map is as realistic it gets with the PR maps, love it to death, and i'll definetly be playing on this map ALOT, i can just picture myself IED'ing anything, and as said before, a Little bird would be nice, but no tanks, i can just picture a tank firing away at insurgents from a far away position, a APC would be ok but only 2, humvees, and maybe alot of jihad cars lol.
Anyways, awesome work, Basrah just got some major competition. |
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#79 |
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Where will the troops start the show?
I mean.. Both teams just spawn on 'their' side of the city or what? |
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#80 |
![]() Join Date: Jul 2007
Location: Sadr city, Baghdad
Posts: 434
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This is a 1024x2 map (it means the town itself is bigger than Basrah but it still covers less than 15% of the whole map. This is what I'm aiming for:
![]() Insurgents will spawn in the town at numerous locations trough out the whole town and US Army base is going to be somewhere around the green square. I still have no idea what type of base shall I do. It has to have at least 1 helipad, some tents and a place where the transport vehicles can spawn. Some community input would come in handy |
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| Tags |
| anbar, map, province, scrapped, wip |
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