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Old 12-26-2007, 09:28 AM   #31
[R-DEV]Rhino
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1 is best. 3 and 4 are too much like al basrah and would just make your map feel like a clone, 2 is ok but ehhh your map would have to be alot darker than it is now and not sure it gives off the right feel.


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Old 12-26-2007, 09:32 AM   #32
[R-DEV]bosco
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One looks too 'happy' imo :/


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Old 12-26-2007, 09:37 AM   #33
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looks great. there should be about 3 APC's, 1 Bradley, 1 Abrams, and 2 .50 cal Hummer and 1 resupply hummer. The US army when in citys do use Armor and other things. And yes #2 looks great.


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Old 12-26-2007, 09:37 AM   #34
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omg, i have a erection.


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Old 12-26-2007, 10:05 AM   #35
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little constructive criticism;

i love the hole block theme, from clips of seen in iraq all the buildings have compound walls around them, very realistic, but how about putting holes in the some walls so you can go between compounds ? because im sure ive seen US army blowing holes in compound walls to get into another compound.


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Old 12-26-2007, 10:15 AM   #36
[R-MOD]KP
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Number 2 or 4 looks best IMO. If 2 is to be used, you'll need to darken everything a bit.

Also, as has been said, more custom statics, destructible and destroyed walls.


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Old 12-26-2007, 11:25 AM   #37
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I'm deciding between 1 and 4. ACU would blend well with sky 1 fog but I also like sky 4 very much (Basrah/Mashtuur look more pinky). I've never thought that this is going to be so hard to decide

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little constructive criticism;

i love the hole block theme, from clips of seen in iraq all the buildings have compound walls around them, very realistic, but how about putting holes in the some walls so you can go between compounds ? because im sure ive seen US army blowing holes in compound walls to get into another compound.


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Old 12-27-2007, 09:19 AM   #38
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The 4th sky is the best !

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Old 12-27-2007, 03:19 PM   #39
Nickbond592
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2'nd is the best sky


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Old 12-27-2007, 03:51 PM   #40
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I'd vote #2
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