project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
26 Oct 2014, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Community Maps Maps created by PR community members.

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 05-30-2012, 02:12 PM   #21
[R-CON]sylent/shooter
PR:BF2 Contributor

[R-CON]sylent/shooter's Avatar
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

perhaps adding to the top layers of rock instead of one snow texture on the mountains. It looks like a mound of snow that just built up, instead of those patches of rock that you would see on mountains such as the Andes and what not. I understand that it is quite difficult to do in the editor, however if you ever see fit you could try your hand at the advanced skill of using photoshop.!

Looks good so far however!

EDIT: just realized that it is already a rock detail texture, however i would manually add some dark spots in high places that snow would not cling to very well.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Killing the enemy sylently
[R-CON]sylent/shooter is offline
Old 05-30-2012, 02:20 PM   #22
lucky.BOY
Supporting Member

lucky.BOY's Avatar
Send a message via ICQ to lucky.BOY Send a message via Skype™ to lucky.BOY
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

Wow sylent, congrats on your tags


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
lucky.BOY is offline
Old 06-08-2012, 07:27 PM   #23
CTRifle

CTRifle's Avatar
Send a message via MSN to CTRifle Send a message via Skype™ to CTRifle
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

UPDATE!!

A little update on the map.

Redid the textures, season change!



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Add me on xfire! controltherifle
CTRifle is offline
Old 06-08-2012, 07:37 PM   #24
[R-DEV]Rhino
PR:BF2 Developer
Supporting Member

[R-DEV]Rhino's Avatar
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

Nice but ummm, what is with the grid in the heightmap? http://i.imgur.com/QnChu.jpg
Did you turn off the grid before exporting your heightmap? Most likely too late now to re-export the heightmap if that was the case, but you should look into cleaning these grids out of the heightmap.

I've also seen the odd photo to suggest it wasn't as snowy as I first thought, really only snowy up in the mountains?


Might look better all round if you had snowy mountain tops, and not so snowy bottom


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline
Old 06-08-2012, 10:59 PM   #25
CTRifle

CTRifle's Avatar
Send a message via MSN to CTRifle Send a message via Skype™ to CTRifle
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

hmm yea, Im thinking of restarting it cause of the heightmap, I downloaded it off of google earth but I dont think the scale is correct. I want to fit the right scale into the 2km map or even a 4km. Is there a guide on a way to make the scale correct?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Add me on xfire! controltherifle
CTRifle is offline
Old 06-21-2012, 08:30 PM   #26
CTRifle

CTRifle's Avatar
Send a message via MSN to CTRifle Send a message via Skype™ to CTRifle
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

Bumpy, guys re-read my first post in this as Ive redone the whole map and feedback/comments would be great!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Add me on xfire! controltherifle
CTRifle is offline
Old 06-21-2012, 08:48 PM   #27
sharpie
Supporting Member

sharpie's Avatar
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

What inspired the complete change? Out of curiosity...looks a lot different.
Coming along REAL nicely though, keep it up deary


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that bitch
[R-DEV] K_Rivers-"...everything is broken in your country,"
sharpie is offline
Old 06-21-2012, 10:31 PM   #28
[R-CON]sylent/shooter
PR:BF2 Contributor

[R-CON]sylent/shooter's Avatar
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

aww I preferred the old version of it CTRifle. However, if you are going to go with this new one I would work on your textures a heck of a lot more. Also, make sure you don't make those cliffs so smooth! They look very out of place.

Also the image of the tents seems like any sort of camp, even if it is just tents would be on flat ground. Make a plateau if it's on a mountain. All in all pretty good restart, although I must admit I loved the old textures of snow!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Killing the enemy sylently
[R-CON]sylent/shooter is offline
Old 06-22-2012, 06:46 AM   #29
CTRifle

CTRifle's Avatar
Send a message via MSN to CTRifle Send a message via Skype™ to CTRifle
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

Well, first the other one was not in the proper scale, and I couldnt fit the entire port into its proper place so I looked over the heightmap and decided to remake it. Yea, I need better textures this one was just really quick... and as for the rounded out hills its kinda difficult to get them nice and sharp like the other ones


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Add me on xfire! controltherifle
CTRifle is offline
Old 06-22-2012, 06:50 AM   #30
CroCop
Project Reality Beta Tester

CroCop's Avatar
Default Re: [Map] Operation Paraquet (2km) [WIP] (PR:F)

Quote:
Originally Posted by CTRifle View Post
and as for the rounded out hills its kinda difficult to get them nice and sharp like the other ones
Time consuming but not very difficult


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
CroCop is offline
Closed Thread


Tags
2km, map, operation, paraquet, prf, wip
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 11:33 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2014, Project Reality.