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#171 |
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PR:BF2 Comm Faction Lead
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yeah but have you got some feedback before so you are sure you wont change anything ?
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#172 | |
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PR:BF2 Contributor
![]() Join Date: Mar 2012
Posts: 1,076
Location: Porto
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but other than that it is all good | |
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#173 |
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PR:BF2 Comm Faction Lead
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if you change the textures i have to redo the minimap
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#174 |
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PR:BF2 Contributor
![]() Join Date: Mar 2012
Posts: 1,076
Location: Porto
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http://wtrns.fr/oNZh8V-rmC0Alf
ok here is the last version of the map, i managed to get rid of that tiling, also this version is not playable here is the minimap preview: ![]() what i still havent manage to fix is the dissapearing buildings in some edges of the map, i hope you dont have this problem amok |
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#175 |
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PR:BF2 Comm Faction Lead
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no i dont have this problem, cause im doing about 30 pics from above and creating a minmap from it
talked with AD and we came to the result that im doing the minimap when PR:N is close to a new release so you can still work on your map |
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Last edited by [R-DEV]Amok@ndy; 08-19-2012 at 09:28 AM..
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#176 | |
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PR:BF2 Contributor
![]() Join Date: Mar 2012
Posts: 1,076
Location: Porto
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anyways i was bored and wanted to try out photoshop so I tried an idea i had: ![]() it badly done but I think it ended kind of funny | |
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#177 |
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PR:BF2 Contributor
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aerial view from a recon plane perhaps? That would actually be really cool for all the normandy minimaps
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Killing the enemy sylently
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#178 | |
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PR:BF2 Comm Faction Lead
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so i just dont want to redo it again if you can understand my point | |
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#179 |
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PR:BF2 Contributor
![]() Join Date: Mar 2012
Posts: 1,076
Location: Porto
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oh i had no idea, is it so you can get the most resolution?
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#180 |
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PR:BF2 Comm Faction Lead
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im creating it in a resolution of 8192 square and scaling it down to 1024 then to get the best result, also im spending much time to make sure i have everybuilding and every bush on the minimap to prevent "black spots"
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| Tags |
| 2km, assault, brecourt, map, prn, wip |
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