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| Private Sec. Contractor Discussion pertaining to the PR Private Security Contractor faction. |
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#1 |
![]() Join Date: Oct 2009
Posts: 92
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Well i was thinking , it would be interesting see Ins Ambushing PSC convoy so i was thinking what about a mode where THE PSC has to go to a building and destroy it but they need an asset and all that depends if its arrive like a convoy proteccion thing..
************************************************** ******************* Aka. PSC spawn at main they need to destroy a building so the Ins dont have a respawn place. In order to accomplish that they need a 1 logi truck to make it so The hole team has to setup a convoy an aircover so the logi can make it. ************************************************** ******************* Ins would have 10 spawn points = 10 Destroyable buildings ************************************************** ******************* For Each building PSC destroy they loose 10 tickets like cache stuff.... For each time PSC looses a Logi 10 tickets go down.. ************************************************** ******************* The rules would be same as Ins mode but tell me it wouldnt be funny fight for a building where everybody is heading a same place. ************************************************** ******************* It could be a map like Ramiel but PSC has 3 Armored APC 10 Humvees (.50) and 10 Logis (respawn) ************************************************** ******************* ************************************************** ******************* An other idea would be PSC Protect Crash site areas, 1 helo is shot down So PSC is order to support inf at the Crash site, PSC has to protect the crashed Helo for 20 minutes after that reinforcement arrive so 50 tickets for PSC and the Ins loose 10 tickets. So after 5 Minutes an other chopper is shot down.. PSC recive the Information 2 minutes before the Ins. So they can setup Area cover around it.. Well just a few ideas I hope you like them |
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#2 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,711
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A new psc gamemode is already being talked about, we will take your suggestions into consideration
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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#3 |
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Wait and see my friend
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#4 |
![]() Join Date: Jan 2008
Location: Boston/NJ
Posts: 1,587
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Oh yes, the new PSC modes will be both full of fun new armored vehicles, and just plain old sick nasty.
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#5 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,711
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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#6 |
![]() Join Date: Jan 2008
Location: Boston/NJ
Posts: 1,587
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#7 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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Pariel, stop posting on the forum and get to work!
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[R-CON]creepin - "because on the internet 0=1" |
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#8 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,711
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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#9 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#10 |
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Registered User
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Translator: "He's not a bad man.." Soldier: "He's not a bad man? he's got a BOMB strapped to him!" |
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| game, mode, psc |
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