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Old 11-23-2009, 05:44 AM   #11
[R-COM]HangMan
NZDF Faction Lead

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Default Re: PSC Lead Update and Progress

I'd just like to add some additional credits to this:

Thanks a lot to e-Gor for his help recoding the build .bat file.
Thank you J.F Leusch for fixing up my kits and python.
Thanks IronTaxi for your advice on the maps.
Thanks to Falkun for a bit of coding advice.
Last but not least, thanks Rhino for your advice and help re pretty much everything we failed at


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Old 11-23-2009, 09:25 AM   #12
rampo

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Default Re: PSC Lead Update and Progress

The characters might look a tad cooler whit jeans


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Old 11-24-2009, 04:45 PM   #13
[R-COM]HangMan
NZDF Faction Lead

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Default Re: PSC Lead Update and Progress

I'd just like to stick in here that a lot of testing is being run internally to make all content work and be compatible with the build, this isn't really something that can be shown of on a forum hence why its have been a bit quiet around here lately.

Update: Design plan has been updated with progress.


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Last edited by [R-COM]HangMan; 11-24-2009 at 06:58 PM..
Old 11-26-2009, 12:39 PM   #14
[R-CON]ReadMenace
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Default Re: PSC Lead Update and Progress

Quote:
Originally Posted by rampo93(FIN) View Post
The characters might look a tad cooler whit jeans
Or they would look like they've tucked them into their boots.

-REad
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Old 01-15-2010, 10:02 PM   #15
[R-COM]HangMan
NZDF Faction Lead

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Default Re: PSC Lead Update and Progress

I would like to announce that a new lead has been found, and will be taking over the faction ASAP. I will be staying in a background role to help keep the build running.


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