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| Private Sec. Contractor Discussion pertaining to the PR Private Security Contractor faction. |
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#31 | |
![]() Join Date: Nov 2005
Location: Perth
Posts: 298
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Yep, Chuc has it on his list of jobs do to ..... I think it is a long way down, close to the bottom.
Yes you are right, you have been bitching in my ear about this for months mate ..... but as I am sure your wife has done, I went and bought some very good ear plugs for just such occasions Quote:
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#32 |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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![]() Just a quick shot -- sorry for the quality. Really illustrates the usefulness of the Aimpoint on the AK. -REad |
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#33 |
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Hmm.. interesting. Can't wait to see more :P
That guy with the mustache looks crazy! |
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#34 |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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#35 |
![]() Join Date: Dec 2008
Posts: 14
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I don't really like the look of the aimpoint on the AK. It looks weird. I like the look of the EKP 1S-03 red dot.
I can post more pics of it for references if you would like.
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#36 | |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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Quote:
-REad | |
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#37 | ||||||
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PR Official Events Coordinator
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Really good job on the models/skins, just a couple of points I thought about mentioning, see what you think.
Overall looks good, blade looks fine, as in you haven't over highlighted it which is what i always do with knives As you can see above, the bright white highlight is a small spot just offset from the middle of the ball. Dont highlight the edge bright white, but some dodging there could bring up the ambient reflections. Quote:
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![]() The issue with having black items in game is that sometimes it can look like a giant black blob on the screen as it's so dark. i would suggest maybe creating a shade lighter for when it's ingame, as it should bring out the detail in a very nice way Quote:
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![]() Digital camo is the new style for summer, and it's hitting PMC a lot, as it so easy to do well (cut out some box shaped templates from a cereal box, and get out the spraycan. You could make some brushes by using the block/pencil tool in PS, save it as a brush. Create a new layer, paint it over your model, desaturate the layer, then put it as an overlay over your camo scheme, and voilla, your done! Quote:
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Hope that helps a bit, just some constructive criticism to help you out | ||||||
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#38 |
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painting highlights on a texture is always a very bad idea
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#39 |
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PR Developer
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For highly advanced shaders yes.. but with the way shaders are calibrated in BF2 you WILL need to at have some general lighting established in the colour map.
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#40 |
![]() Join Date: Oct 2008
Location: Espoo, Finland
Posts: 828
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I've never seen a weapon with rails painted like that in the last two pictures. You might want to make them black and add tan rail covers. Would look far better.
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