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Old 03-18-2010, 10:12 AM   #81
Gosu-Rizzle

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Default Re: [Map] Bamyan Province, Afghanistan

Looks good so far. I hope you can keep it up, because it seems you have a long way ahead of you before this will be a good PR map. (It seems quite empty)
On a sidenote: A church in Afghanistan? Have you found any evidence of there actually being a single church? I know they were not alowed under the taliban regime, and 98 % of the afghans are muslims. Anyways, it just seems very unrealistic (imo) that a small mountain village would have a church.
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Old 03-18-2010, 10:20 AM   #82
Jarryd_455495

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Default Re: [Map] Bamyan Province, Afghanistan

Instead of trees like korgenal, maybe lot more caves? i think it would fit right in to the map look and add lots of different firing postions, keeping the NZ guys on there toes. But i don't know how much more work that would take.
Use my idea if you like.
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Old 03-18-2010, 03:45 PM   #83
NemeanHavoc

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Default Re: [Map] Bamyan Province, Afghanistan

I like it, only one thing I dislike, everyone always forget too make a outer ring's on Fob's and bases.
Almost every base I have been had a huge outer ring preventing enemy's to get close or mortars/rpg's to get shot at.. Maybe make it on a smaller scale at main bases. at least far enough to prevent enemy's to trow Molotov's in.

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Old 03-20-2010, 05:35 AM   #84
Pathfinder

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Default Re: [Map] Bamyan Province, Afghanistan

Quote:
Originally Posted by Jarryd_455495 View Post
Instead of trees like korgenal, maybe lot more caves? i think it would fit right in to the map look and add lots of different firing postions, keeping the NZ guys on there toes. But i don't know how much more work that would take.
Use my idea if you like.
Caves and tunnels would be great! Exciting to play as BLUFOR and finding a cave/tunnel which need to ble cleared out and you dont know where it leads and what you'll find!

or playing as insurgent, hiding in there with grenade traps and stuff..
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Old 03-22-2010, 05:48 AM   #85
[R-COM]HangMan
NZDF Faction Lead

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Default Re: [Map] Bamyan Province, Afghanistan

Cheers for the feedback guys, dont worry, there are plenty of cave systems on this map


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Old 03-22-2010, 09:21 AM   #86
PLODDITHANLEY
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Default Re: [Map] Bamyan Province, Afghanistan

Trees look realistic to me outside of the green zone.
Lots of trees = hell for blufor
No cover = hell for insurgents
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Old 03-22-2010, 11:04 AM   #87
dtacs
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Default Re: [Map] Bamyan Province, Afghanistan

Only problem I can see is a few well placed SAW's totally locking down the map.

The view distances are HUGE and there is hardly any natural cover. Taliban won't stand much of a chance by the looks of things.

Sheath no sword;
Lower no shield;
Lack no vigilance.
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Old 03-23-2010, 06:19 AM   #88
[R-COM]HangMan
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Default Re: [Map] Bamyan Province, Afghanistan

I plan on adding a lot more rocks for cover, plus i may lower the view distance and simulate a day with poor weather conditions. We'll see


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Old 03-23-2010, 06:44 AM   #89
hiberNative

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Default Re: [Map] Bamyan Province, Afghanistan

cool color schemes. defo makes it stand out from the other maps.

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Old 03-24-2010, 08:03 PM   #90
laban
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Default Re: [Map] Bamyan Province, Afghanistan

awesome! been waiting for this!
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