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Old 12-07-2009, 12:05 AM   #141
CodeRedFox
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Default Re: [Map] Eyl Somalia (A pirate influenced map)

guessing will get you no where I think I covered that in the brief

Quote:
Originally Posted by hiberNative View Post
i would want to fly the heli on this map and tac-drop people on the ships <3
Hopefully this will bring allot of heli gameplay. I've flown around the map with the blackhawks and even those beasts were able to touch down. And with the modular setup I have it should create just enought blind spots for tach-insertions. While the pics shows a jet its only wishful thinking right now. Depending on who, what, and where I can add stuff will all be done later.

As far as some of the other question involving the OPFOR getting around the plan is to include a few more wooden type boats and transpo boats (all which haven't been completed). In face like most maps I plan on creating a reward system for assets (still haven't nailed anything down yet)

The new enterable cargoship is coming along (which is the main static in this map) but I still have some major interior modeling and texturing passes to do. I took a quick run around it and I think it will be fun. Allot of little passages and u-turns it will be a good CQB enviroment. As far as questions about spawning on the ships and the "too hard to take" PR is slowly moving away from flag spawn.

There is allot to work out and if needed new gameplay modes to talk about with in the team. All requiring allot of work so the first version released may not be the final.



Anyways a little look (cut in half) at what I've been working on, not complete just a little WIP from a few weeks ago. Still allot of big rooms that need to be cut down a bit but for now its about placing and more important poly limits.



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Old 12-07-2009, 06:30 AM   #142
Nibbit

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

the sky made me jizz a bit, looks quite sexy


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wtf is a acronym

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Old 12-07-2009, 07:20 AM   #143
Panzerfire

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

oh Yeah! I was hoping for a long time that someone would work on a map replicating the current problem with Piracy in Somalia.

The idea of the enterable ship is quite awesome and I hope you get it done without major problems. 'Though don't stress yourself over it. Big projects can be a headache

One question, Have you played that map from the japanese BF2 mod "Close Quarters Battle" in which the JSDF team has to destroy two missiles inside a cargo ship?

USMCMIDN: KILL EVERYTHING!
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Old 12-07-2009, 09:07 AM   #144
162eRI

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Nice work, it reminds me of CQB Nemoship awesome map!
YouTube Video


This ship was really hard to take, even with the BF2 flags system. You should try this map, it may give you some ideas ^^
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Old 12-07-2009, 03:40 PM   #145
Gunner4712

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Wow, I am so excited to see how this map plays out.

Great job!!


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Old 12-07-2009, 04:38 PM   #146
major sharpe

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

that map looks awesome, who dosnt like pirates!

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Old 12-07-2009, 05:23 PM   #147
fludblud

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

OOOHH can we have one of those cargo ships carrying 34 T72s?


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Old 12-07-2009, 06:08 PM   #148
rampo

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Can i has african resistance forces for this map please?


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Old 12-07-2009, 08:14 PM   #149
nk87
Default Re: [Map] Eyl Somalia (A pirate influenced map)

I was shot down on here when I came up with a similar idea a year ago Looking good anyway.

vids:
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Old 12-07-2009, 08:58 PM   #150
CodeRedFox
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Default Re: [Map] Eyl Somalia (A pirate influenced map)

thanks for the video 162eRI, cool someone else has made one. Lets me know mine will at least work!



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