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#41 | ||||
![]() Join Date: Oct 2009
Location: Zürich
Posts: 25
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Quote:
Also, the other videos from that link are also interesting for creating the full artillary experience. | ||||
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#42 |
![]() Join Date: Feb 2007
Location: Akershus
Posts: 1,119
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An outstanding firemission. Good effect on target.
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[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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#43 |
![]() Join Date: Oct 2008
Posts: 234
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espectacular.
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#44 |
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Very Nice!
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#45 |
![]() Join Date: Jun 2009
Location: Swansea, Wales
Posts: 1,493
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What map is this? Must be new as im pretty sure I havent seen a Bridge over water in any desert maps (that low - Karbala is a tall bridge)
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#46 |
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Deputy Lead Tester (US)
![]() Join Date: Aug 2007
Posts: 2,755
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: "Silly, you are the official PR Ninja King."
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#47 |
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Server Administrator (A-N)
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Insurgency would become too easy for BluFor if arty intervals would be 10 minutes.
Other than that, looks really good! |
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#48 |
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Retired PR Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#49 |
![]() Join Date: Oct 2008
Location: Sankt-Petersburg
Posts: 145
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ALL HAIL ARTILLERY!!!!!!!!!!
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#50 |
![]() Join Date: Jun 2009
Location: Swansea, Wales
Posts: 1,493
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That is indeed a good idea. What about Building a Radio Tent (just like the FOB) so that you need to keep that alive in order to keep your Arty up and running. Still with about 15-30 minute intervals just because of overkill.
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