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Old 11-10-2009, 04:34 AM   #31
cyberzomby
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

Nice! I came to love this vehicle since Combat Mission Shock Force! Its so hideous that its cool!


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Old 11-10-2009, 05:36 AM   #32
Maxfragg

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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

lovely vehicle, but i never understood why people get nervous about every autogrenadelauncher, its basicly just a .50 with limited range and splash damage, nothing ubercool, appart from shooting technicals and bombercars the .50 will be far more usefull than the AGL


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Old 11-10-2009, 05:38 AM   #33
[wow]titan
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

useless agains APCs
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Old 11-10-2009, 05:39 AM   #34
Rudd
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

Quote:
lovely vehicle, but i never understood why people get nervous about every autogrenadelauncher, its basicly just a .50 with limited range and splash damage, nothing ubercool, appart from shooting technicals and bombercars the .50 will be far more usefull than the AGL
correction, it would be much more like APC HEAT rounds but with a grenade trajectory

So basically its a huge LAV thats harder to aim :P


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Old 11-10-2009, 05:45 AM   #35
[wow]titan
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

Quote:
Originally Posted by Dr2B Rudd View Post
correction, it would be much more like APC HEAT rounds but with a grenade trajectory

So basically its a huge LAV thats harder to aim :P
in insurgency
u just need to shoot with mk19 to every building where the insurgents comes
and u can easy kill a cash..... cool
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Old 11-10-2009, 05:51 AM   #36
Rudd
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

Quote:
in insurgency
u just need to shoot with mk19 to every building where the insurgents comes
and u can easy kill a cash..... cool
its not like that on Basrah or Fallujah, so why would it be like that?


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Old 11-10-2009, 05:55 AM   #37
Snazz
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

We don't know yet how much ammo it will have in-game or whether it will overheat.

I don't think a 40mm grenade would be overpowered compared to the current 30mm HEAT round, it'd likely be much harder to aim considering grenade trajectory.
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Old 11-10-2009, 07:42 AM   #38
Ironcomatose

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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

Awesome work, looks real good.

One thing though, can you simulate the cramped rides and horrible smell of diesel too?


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Old 11-10-2009, 07:44 AM   #39
[R-DEV]Rhino
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Default Re: [Vehicles] AAVP7A1 and AAVC7A1

cramped rides, possibly, small of diesel, well that's a little tricky


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Old 11-10-2009, 08:49 AM   #40
LeChuckle
Default Re: [Vehicles] AAVP7A1 and AAVC7A1

will this one be on barracuda?


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