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Old 10-01-2009, 06:14 PM   #31
Nebsif
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Default Re: [Soldiers] IDF

Quote:
Originally Posted by Snares View Post
Ahh. Well that definitely makes sense.

This looks super awesome; I can't wait for 0.9. Do we get a Jerusalem map with the Dome of the Rock in it?

A destroyable dome of the rock plz
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Old 10-01-2009, 06:32 PM   #32
[R-DEV]Hauteclocque
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Default Re: [Soldiers] IDF

Not a very constructive sentence...


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Old 10-01-2009, 06:37 PM   #33
Seiran

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Default Re: [Soldiers] IDF

Holy Hell! Those look flippin' great!


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When you enter a room full of armed men, shoot the first person who makes a move, hostile or otherwise.

He has started to think and is therefore dangerous.
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Old 10-01-2009, 07:18 PM   #34
d_man
Default Re: [Soldiers] IDF

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Originally Posted by Nebsif View Post
A destroyable dome of the rock plz
plz no...
it will just ruin the game with stupid politics
better not put the dome of the rock at all or any other religious site (i.e. wailing wall, Church of the Holy Sepulchre etc....)
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Old 10-01-2009, 07:57 PM   #35
rangedReCon

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Default Re: [Soldiers] IDF

I didn't think you could've made the other most recent models look better, but then....


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Old 10-01-2009, 08:03 PM   #36
Rangu

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Default Re: [Soldiers] IDF

aaah... anti-sniper mushroom hats <3

[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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Old 10-01-2009, 08:20 PM   #37
Lemon

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Default Re: [Soldiers] IDF

Neat! Gj dudes!
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Old 10-01-2009, 08:52 PM   #38
[R-COM]HangMan
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Default Re: [Soldiers] IDF

Those player models are awesome Finally another army who wears potato sacks on their heads its not just us Kiwi's after all!


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Old 10-01-2009, 09:47 PM   #39
Drop_Deadx

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Default Re: [Soldiers] IDF

Looks amazing, But why are their hats like that?


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"Hell, these are Marines. Men like them held Guadalcanal and took Iwo Jima. Bagdad ain't shit."
-Marine Major General John F. Kelly
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Old 10-01-2009, 09:49 PM   #40
gazzthompson

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Default Re: [Soldiers] IDF

Quote:
Originally Posted by Drop_Deadx View Post
Looks amazing, But why are their hats like that?
http://www.realitymod.com/forum/f196...ml#post1150106

http://www.realitymod.com/forum/f196...ml#post1150191

can a DEV clearly state the use of the helmet thing because i foresee ALOT of questions like this.


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