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Old 08-25-2009, 02:15 PM   #31
Rangu

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Default Re: Deployable Foxhole updates

Looks ace!

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Old 08-25-2009, 04:10 PM   #32
162eRI

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Default Re: Deployable Foxhole updates

I can't see the pictures TT_TT


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Old 08-25-2009, 04:26 PM   #33
gazzthompson

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Default Re: Deployable Foxhole updates

Quote:
Originally Posted by [R-COM]162eRI View Post
I can't see the pictures TT_TT
http://i26.photobucket.com/albums/c1...g?t=1251228463


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Old 08-26-2009, 07:39 PM   #34
bloodthirsty_viking
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Default Re: Deployable Foxhole updates

i wtill think it would be good to keep the old one, but add the new one, like leftclick right click=P

that way if you want more defence, and tour more in the open, you can have a full closed one, but one ment for one direction, that would be better=)

edit: i only need 5 posts to catch up with tomato!=)


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Last edited by bloodthirsty_viking; 08-26-2009 at 09:14 PM..
Old 08-26-2009, 08:20 PM   #35
[R-CON]Tomato-Rifle
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Default Re: Deployable Foxhole updates

Great! i never liked foxholes before because going into them was a lot of the time a deathtrap, because you couldn't get out without getting shot, when enemy's were near. Now you can be sneaky and crawl out!


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Old 08-27-2009, 03:08 PM   #36
jbgeezer

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Default Re: Deployable Foxhole updates

Nice, hope this will juice up the use of foxholes!

Live by the sword, die by the sword...

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Ingame:G-LockCobra

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Old 08-28-2009, 01:16 PM   #37
EnermaX

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Default Re: Deployable Foxhole updates

One word:

Perfect.
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Old 08-28-2009, 03:07 PM   #38
berny
Default Re: Deployable Foxhole updates

looks very good
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Old 08-29-2009, 02:42 AM   #39
Dev1200

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Default Re: Deployable Foxhole updates

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
Those are being worked on as well.
Luv <3

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Old 08-29-2009, 03:37 PM   #40
Mad-Mike
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Default Re: Deployable Foxhole updates

looking alot better mate. good work!


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