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Old 04-28-2009, 12:07 PM   #41

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Default Re: [Hud] Limited kits on spawn menu

Wouav, good news!!



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Old 04-28-2009, 12:15 PM   #42
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Default Re: [Hud] Limited kits on spawn menu

Great news about the medic, though sometimes we've had 2 medics in the squad due to high losses it still works fine. Now the AR kit in the kit selection is even better. That is something I have been hoping for awhile now. Been many times weve needed the support from one but unable to get it because theres no crates nearby.

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Old 04-28-2009, 12:30 PM   #43
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Default Re: [Hud] Limited kits on spawn menu

having only one medic will make the battleground alot harsher, which is good I guess.

The rest, great work. Great to have the choice of a no scope officer.

I hope scoped LMG will have a CQB mode as well, so that you can use those tiny ironsights on top of the scope or something.


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Old 04-28-2009, 12:46 PM   #44
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Default Re: [Hud] Limited kits on spawn menu

Quote:
=QTF= always uses 1 medic/squad.
We are not =QTF=

We use 2 medics in our squad. It`s just safer.
In my opinion 2 medics are better. Like it is usually on public server a medic which is not in your sqaud dont heal or get you. Therefore 2 medics a safer and better.
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Old 04-28-2009, 12:50 PM   #45

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Default Re: [Hud] Limited kits on spawn menu

3 or 4 medics is even safer. In fact 6 is better.

Nice to see something done with the medic system.

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Old 04-28-2009, 12:51 PM   #46
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Default Re: [Hud] Limited kits on spawn menu

Me likey very muchey!

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Old 04-28-2009, 12:55 PM   #47
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Default Re: [Hud] Limited kits on spawn menu

With one medic per squad I guess the medic will have to be careful, stay back and not be the first one in (which I've seen allot in multiple medic squads)

Hopefully with one medic per squad we will see less zombie squads attacking over and over.

"WTF I killed almost every guy, how did they revive so fast?"



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Old 04-28-2009, 12:57 PM   #48
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Default Re: [Hud] Limited kits on spawn menu

Just so everyone is aware, that's an ELCAN on the M249. It's the only MG optic that will be ready for 0.86 but they are planned for almost every faction (we'll change it to a SUSAT for the Brits in time).


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Old 04-28-2009, 01:05 PM   #49
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Default Re: [Hud] Limited kits on spawn menu

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
With one medic per squad I guess the medic will have to be careful, stay back and not be the first one in (which I've seen allot in multiple medic squads)

Hopefully with one medic per squad we will see less zombie squads attacking over and over.

"WTF I killed almost every guy, how did they revive so fast?"
Dont know what you thinking, but it`s a combat medic kit. Iam not waiting for a kill. I go out and kill something. And by the way I heal and revive my people
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Old 04-28-2009, 01:06 PM   #50
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Default Re: [Hud] Limited kits on spawn menu

Quote:
Originally Posted by Lt Mic View Post
Great but only 1 med per sq? 2 is better...
i never want two medics in my squad. i love this change. now i dont even have to worry about looking up after a few new guys join my squad and seeing 3 medics.

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