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Old 04-25-2009, 02:59 PM   #21
hall0

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Default Re: [WEAPONS] Sniper Rifle Animations

Nice one
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Old 04-25-2009, 03:11 PM   #22
[R-DEV]crazy11
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Default Re: [WEAPONS] Sniper Rifle Animations

Looking good Chuc


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You miss 100% of the shots you don't take.- Wayne Gretzky
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Old 04-25-2009, 03:42 PM   #23
addaco

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Default Re: [WEAPONS] Sniper Rifle Animations

Looks very good, keep it up


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Old 04-25-2009, 04:05 PM   #24
Psykogundam
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Default Re: [WEAPONS] Sniper Rifle Animations

groovay, as always very smooth, cool and realistic.


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Old 04-25-2009, 04:07 PM   #25
GoreZiad
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Default Re: [WEAPONS] Sniper Rifle Animations

It looks good.


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Old 04-25-2009, 04:10 PM   #26
NYgurkha

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Default Re: [WEAPONS] Sniper Rifle Animations

Awsome! Really looking forward to this.

/just a quick question, is there a possiblility of having different animations depending on whether the player is prone or not?


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Old 04-25-2009, 04:30 PM   #27
Blade.3510

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Default Re: [WEAPONS] Sniper Rifle Animations

lookin good
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Old 04-25-2009, 05:09 PM   #28
RedAlertSF

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Default Re: [WEAPONS] Sniper Rifle Animations

Looking great!


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Old 04-25-2009, 06:04 PM   #29
single.shot (nor)
Default Re: [WEAPONS] Sniper Rifle Animations

i find it very appropriate how the animations are faster, but please slow the rebolting animation *slightly* looks strange to me.

the MEC reload needs some "reaction", but then again, this is WIP.....

Good work!

War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Old 04-25-2009, 07:28 PM   #30
Aestabjoo
Default Re: [WEAPONS] Sniper Rifle Animations

Looks awesome Chuc!

He seems to be riding the working parts forward, though ... he should be either releasing the working parts without locking it in, or if he does decide to lock it in (while reloading) he should just be tapping it out of the lock and allowing the working parts to go forward of their own spring-loaded accord.

Just a nit-picky thing, but it looks great
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