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Old 04-05-2009, 12:30 PM   #1
[R-DEV]~KILL~Pirate
PR Mapper Team

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Default [Map] Iron Ridge [WIP]

Iron Ridge

2 km

Russians vs Chechen Militia

This map features lots of terrain variations such as a huge valley, mountains, hills and slopes. Iron Ridge has a long bridge that connects the east and west areas of the map and is the main transportation route, but there is also three other woodland roads that lead to the river area for crossing and should really add to defense and attack strategy of the map. Iron Ridge also features a large underground sewer system that will also add to some very nice underground fighting. This map is a work in progress and still needs lots of detailing....



West City










Sewer/Water Filtration Sytem... This entire area has underground tunnels...









Chechen Militia Training Area




Various Areas















...


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Old 04-05-2009, 12:32 PM   #2
Zimmer
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Default Re: [MAP] Iron Ridge [WIP]

Scmex .
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Old 04-05-2009, 12:34 PM   #3
Rangu

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Default Re: [MAP] Iron Ridge [WIP]

Looks amazing!

[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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Old 04-05-2009, 12:34 PM   #4
Smegburt_funkledink
Deputy Lead Tester (EU)
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Default Re: [MAP] Iron Ridge [WIP]

Lookin' good.

Woodlan/ Urban FTW!

Keep it up, although the town does look out of place a little.


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[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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Old 04-05-2009, 12:34 PM   #5
[R-DEV]Spush
PR:BF2 Developer
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Default Re: [MAP] Iron Ridge [WIP]

Very nice


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Old 04-05-2009, 12:35 PM   #6
MonkeySoldier

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Default Re: [MAP] Iron Ridge [WIP]

Looks very nice! Did you had an idea yet of what vehicles you're going to put on the map?
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Old 04-05-2009, 12:37 PM   #7
General_J0k3r
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Default Re: [MAP] Iron Ridge [WIP]

llooks pretty much pure seks.

only thing i noticed (and i usually dont notice these things) is that the bridge doesn't seem to have any support in the middle. considering this is a very long bridge it might either be constructed differently or with support IRL. that's the opposite of a biggie though
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Old 04-05-2009, 12:38 PM   #8
waldo_ii
Default Re: [MAP] Iron Ridge [WIP]

Shweeeet. Those sewers look awesome. How large are they? Will sewer fighting be Kozelsk-epic or will it not focus on it?


(*Hopes for secret entrances from the woods to the city via sewers*)

|TGXV| Waldo_II


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Old 04-05-2009, 12:49 PM   #9
Zimmer
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Default Re: [MAP] Iron Ridge [WIP]

Yeah I agree with General joker the bridges look like really weird they are so long without any support. Try to put some feets on the bridges it will just look weird without thinking about how big and long they are.
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Old 04-05-2009, 12:56 PM   #10
[R-DEV]marcoelnk
German Forces Mod Leader

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Default Re: [MAP] Iron Ridge [WIP]

looking good ...

dragon fly ?


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