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Old 06-23-2009, 12:16 AM   #141
LithiumFox
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Default Re: [Menu] Auto Deploy

Quote:
Originally Posted by JDMT View Post
The only thing in 0.860 I can't complain about! Nice work!
...then obviously you have issues

.86 is amazing...

AR's are perfect...

added amazing work to everything..

^_^ .86 is awemazing!



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Old 06-24-2009, 05:57 AM   #142
gomimin

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Default Re: [Menu] Auto Deploy

Auto Deploy works great for me! Love it!


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Old 06-24-2009, 06:41 AM   #143
clueless_noob

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Default Re: [Menu] Auto Deploy

I have to say that when I first saw this thread about auto deploy, I was quite skeptic. I was sure it won't work or does not provide any added value. But I was so wrong. Despite being a simple idea it really works great. I just select my favourite server, which usually is full, click auto deploy and go doing something else for a while. When I get back to computer, there is spawn screen waiting Awesome! Thank You!
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Old 06-24-2009, 06:52 AM   #144
[R-DEV]AncientMan
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Default Re: [Menu] Auto Deploy

Thanks for the comments. It's definitely a simple idea, but something that is often so useful.

Yes, spam-clicking the server is much quicker than Auto Deploy, but this was designed for people to start Auto Deploy, then go away and do something else in the meantime (get food, browse the net, whatever). You are more than welcome to continue spam-clicking the server if you want to get in faster.

Changing the refresh time is something that won't happen however, because with that comes more issues, such as increasing the chance that someone may join at the same time you join, and one being refused connection because it's full. This is because there is a tiny delay between joining the server and taking the slot, and the current player number updating. The 5 second refresh time helps to alleviate this issue. It's better to have a 5 second delay and possibly join a bit later, than coming back after getting food or whatever and seeing a "server is full" message, and having to begin the process again.

A waiting list or queue, sure, there are ways of doing this, though none of which are possible with the BF2 flash engine unfortunately. Put another one down to hardcoded.

Oh, something else that a few have commented on elsewhere. This can't be used in the LAN or Favourites server browser due to the way Auto Deploy works, and how those browsers refresh. It only works in Internet or Training server browsers. Bit annoying, especially for the Favourites browser, but if your trying to join a full server from Favourites, it'll be at the top of the Internet server browser anyway if you sort by players (default).


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Old 06-24-2009, 07:54 AM   #145
[R-MOD]Jigsaw
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Default Re: [Menu] Auto Deploy

Quote:
Originally Posted by McLuv View Post
I love this feature, actually I was lcky enough to use it as Darkcloak and Jiggy were both trying to get on TnT themselves, but I got the spot, though I started last
Lol sneaky little ninja


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Old 06-24-2009, 05:36 PM   #146
Tofurkeymeister
Default Re: [Menu] Auto Deploy

Love auto deploy. It seems to work better than click spamming for me :P
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Old 06-24-2009, 09:57 PM   #147
cfschris
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Default Re: [Menu] Auto Deploy

Giving my thanks for this feature. By far the best change......spam clicking gave me indigestion!!
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Old 06-25-2009, 03:06 AM   #148
AintWarHeLL(hehe)

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Default Re: [Menu] Auto Deploy

yes sweet work Ancient , you are always making the game better


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Old 06-25-2009, 11:27 PM   #149
gomimin

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Default Re: [Menu] Auto Deploy

@AncientMan

The 5 seconds are just right! GJ!


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Old 06-26-2009, 11:26 AM   #150
antiiraq
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Default Re: [Menu] Auto Deploy

Perfect!
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