project reality header
Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2009
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 06-21-2009, 05:24 AM   #131
P2KK

P2KK's Avatar
Default Re: [Menu] Auto Deploy

Quote:
Originally Posted by J.Burton[EEF] View Post
I've found this to be painfully slow and quicker to just sit there refreshing by yourself. 6 times in a row I was beaten to a slot by someone when I tried using Auto deploy earlier.
Aye, the "clicking back and forth" and much more faster then this. Maybe make so it refreshes each second?


Swedes are badass because they have to fight polar bears all the time

P2KK is offline
Old 06-21-2009, 07:58 AM   #132
Thalin

Thalin's Avatar
Default Re: [Menu] Auto Deploy

Quote:
Originally Posted by J.Burton[EEF] View Post
I've found this to be painfully slow and quicker to just sit there refreshing by yourself. 6 times in a row I was beaten to a slot by someone when I tried using Auto deploy earlier.

I've had good experiences using it so far, but I agree. Maybe it should perhaps be set to retry every 2-3 seconds perhaps?
Thalin is offline
Old 06-21-2009, 10:49 AM   #133
Jay
Default Re: [Menu] Auto Deploy

But if everyone else is also retrying every 2-3 seconds, it will be the same as it is now. In the end it all comes down to luck. A better (and probably not possible) way would be to just have an ordered list. Players who "Autojoined" first, get in first.

Help Project Reality in Australia, join the bigD community!

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Jay is offline
Old 06-21-2009, 03:48 PM   #134
[R-DEV]Hauteclocque
PR:BF2 Developer

[R-DEV]Hauteclocque's Avatar
Send a message via MSN to [R-DEV]Hauteclocque
Default Re: [Menu] Auto Deploy

Quote:
Originally Posted by Jay View Post
Players who "Autojoined" first, get in first.
So it would be fair, what's the problem ?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Hauteclocque is offline
Old 06-21-2009, 03:54 PM   #135
gazzthompson

gazzthompson's Avatar
Default Re: [Menu] Auto Deploy

the way i see it is, yes manual clicking is faster but i use it to go make a drink or something to eat and still be able to challenge for a slot when away .


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
gazzthompson is offline
Old 06-21-2009, 03:58 PM   #136
Zimmer
Supporting Member

Zimmer's Avatar
Default Re: [Menu] Auto Deploy

I dont want to sit 10 minutes clikcing on a server to get in, as Gazz said with auto deploy you can go and do something else but is still competing for a space.

People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
Zimmer is offline
Old 06-21-2009, 04:08 PM   #137
McBumLuv

McBumLuv's Avatar
Default Re: [Menu] Auto Deploy

I love this feature, actually I was lcky enough to use it as Darkcloak and Jiggy were both trying to get on TnT themselves, but I got the spot, though I started last


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
McBumLuv is offline
Old 06-21-2009, 06:02 PM   #138
scope
Default Re: [Menu] Auto Deploy

Auto-deploy feature works great. Thanks for adding this.
scope is offline
Old 06-22-2009, 10:01 PM   #139
spawncaptain

spawncaptain's Avatar
Default Re: [Menu] Auto Deploy

Problem is that BF2 pauses when you do the Alt-Tab thingy, but that's hardcoded. Still a nice feature, though.

[01:18] <cameLdeath> obviously just to piss you off
[01:18] <McCree> damn you devs!
[01:18] <McCree> damn you to the pitts of hell
[01:18] <spawn> yeah they ruined this one
[01:18] <Jaymz> yeah
[01:18] <Jaymz> YEAH!
[01:18] == McCree was kicked from #projectreality
spawncaptain is offline
Old 06-22-2009, 11:50 PM   #140
JDMT

JDMT's Avatar
Default Re: [Menu] Auto Deploy

The only thing in 0.860 I can't complain about! Nice work!


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

ACRE Tester

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
JDMT is offline
Closed Thread


Tags
auto, deploy, menu
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 02:18 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0
All Content Copyright ©2004 - 2012, Project Reality.