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Old 03-04-2009, 01:15 AM   #81

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Default Re: [MAP] Sangin - Update

wow looks awsome! it reminds me of a WW2 battle ground, i forget which one it was. It took place in a small french village, yall band of brothers watchers might know what im talking about

looking forward to it!!!

"My gosh, zee germans'r coming!"
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Old 03-04-2009, 03:50 AM   #82
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Default Re: [MAP] Sangin - Update

Originally Posted by Robbi187 View Post
, thats the only way I know how to play
Me too

But seriously, this looks epic, and I cannot wait for this!! Roll on 0.9!!

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Old 03-04-2009, 04:54 AM   #83
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Default Re: [MAP] Sangin - Update

I actually look forward to being commander on that map the way you describe gameplay should go!
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Old 03-04-2009, 05:07 AM   #84

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Default Re: [MAP] Sangin - Update

mmmm green zone

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Old 03-04-2009, 06:06 AM   #85

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Default Re: [MAP] Sangin - Update

well this is gonna be fun epic map o mean it will be amazing but i can see the chinhook being a massive target like the COW(mec chopper if you didn't know slang) is for the MEC, so be fun fun fun especally a prt match on this would be amazing, so yeah good luck with this mate

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Old 03-04-2009, 06:32 AM   #86

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Default Re: [MAP] Sangin - Update

argh must have chinook

I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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Old 03-04-2009, 08:43 AM   #87
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Smile Re: [MAP] Sangin - Update

Originally Posted by Robbi187 View Post
, thats the only way I know how to play
Lmao for sure xD:
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Old 03-04-2009, 10:19 AM   #88

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Default Re: [MAP] Sangin - Update

any elevated ground in open area for FSG ?

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Old 03-04-2009, 10:37 AM   #89
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Default Re: [MAP] Sangin - Update

If this map delivers what it promises (Chinook, CAS, FSG) I wont want to play any other map ever again. Both in the air and on the ground it looks to be amazing.
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Old 03-04-2009, 10:46 AM   #90

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Default Re: [MAP] Sangin - Update

Harriers + Apaches I assume for cas?

May I ask, what will the insurgents main defense be? AAA guns, SA7s or lots of cover?

Will the aircraft be only one spawn?

How close will the insurgents be allowed near Camp Bastion?

Will RPGs be made a little bit more accurate to allow for the realistic wimik tactics/zoom added to the .50s?

Will the insurgents have tunnels etc for cover?


Looks like this could be the best map I have seen in any game, just watching Ross Kemp ... makes me want to play this map already.

"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"

"oh, they're fire and forget all right...they're fired then they forget where the target is"
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