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#51 |
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that's one big hole in the wall
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#52 |
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CHNOOK CHNOOK !!!!!!!!!!!!!!! IM GOING TO KISS YOU CHONOOK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WOOT
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I am back to play pr fly choppers and hopefully join tordiments i am back and i am ready to play
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#53 | |
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PR:BF2 Developer
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![]() MT FOB = Main Town Forward Operating Base Camp Bastion = Main base of operations p.s. cheers for all the feedback so far lads! p.p.s here's a bigger sized minimap for you to look at too | |
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#54 |
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Cool, Bastion ftw... looks cool
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#55 |
![]() Join Date: Mar 2008
Posts: 1,074
Location: 3500 Feet above the Kashan Desert
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Bastion?
*Sniff Sniff* I Smell Apache |
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Derpist
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#56 |
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Banned
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wow looks great man keep up the good work PR
PR 4 Life xD: |
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#57 | ||
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PR:BF2 Developer
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As for 4km x 4km, why not? The map is going to play very differently to Korengal because its going to need to rely on its helicopters to transport the troops around vast areas of ground and it will all be compound fighting etc, very much like the real life conflicts in this part of the world today. The only way to do this map realistically is to have it as large as possible. Really its scaled down a hell of a lot from r/l as Camp Bastion (the base in the bottom left) is quite some way away from Sangin, where on the map its only like 2.5kms away from the FOB. It will still thou give a very realistic combat with it even being that close | ||
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Last edited by [R-DEV]Rhino; 03-03-2009 at 07:18 PM..
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#58 |
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4km map would be awesome. Basically its a wide combat area. I think it will be hella fun
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#59 |
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#60 |
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WHY WOULD YOU COMPLAIN ABOUT 4km?!
Seriosuly, 4km is the ownage, we need more, not less. |
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| Tags |
| map, sangin, update |
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