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Old 06-10-2009, 01:20 PM   #331
[R-DEV]Dr Rank
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Default Re: [Map] Sangin - Update

Quick one then:



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Old 06-10-2009, 01:52 PM   #332
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Default Re: [Map] Sangin - Update

lovvvveee you ranky!


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Old 06-10-2009, 01:54 PM   #333
Scot
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Default Re: [Map] Sangin - Update

So this gonna make 0.86 right?





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Old 06-10-2009, 02:00 PM   #334
[R-DEV]Drav
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Default Re: [Map] Sangin - Update

you tease.....
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Old 06-10-2009, 02:05 PM   #335
burghUK

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Default Re: [Map] Sangin - Update

i can't wait to get flying the harrier , killing insurgent backside and getting a thanks for once.

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Old 06-10-2009, 03:01 PM   #336
hiberNative

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Default Re: [Map] Sangin - Update

Quote:
Originally Posted by [R-DEV]Dr Rank View Post
that looks really good! keep the static house count down and this map will play smooth and nicely <3

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Old 06-10-2009, 04:18 PM   #337
[uBp]Irish

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Default Re: [Map] Sangin - Update

That view distance is amazing.


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Old 06-10-2009, 04:25 PM   #338
Farks
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Default Re: [Map] Sangin - Update

That could be a center fold in a dirty magazine!

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Old 06-10-2009, 10:19 PM   #339
Captain Mactavish

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Default Re: [Map] Sangin - Update

Quote:
Originally Posted by [uBp]Irish View Post
That view distance is amazing.
Yah,can you explain why the view distance on that map is very good and on the other PR maps the view distance isn't good?
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Old 06-11-2009, 01:19 AM   #340
GoreZiad
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Default Re: [Map] Sangin - Update

Quote:
Originally Posted by [R-DEV]Dr Rank View Post
Quick one then:

http://i60.photobucket.com/albums/h2...g?t=1244650606
ADMIN: Please dont quote images (epically large ones) with IMG tags
Amazing map. Just need 128 players, 5 Chinooks and 12 players in each


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Last edited by [R-DEV]Rhino; 06-11-2009 at 07:32 PM..
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