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#241 |
![]() Join Date: Aug 2008
Location: Pern
Posts: 159
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Alright, thanks for the replys. I understand everything now.
Furthermore, I think aswell that those complaints are most ridiculous, I prefer all the tightly forested maps (especially Fools Road) in PR myself. All the best, Viki |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Men will fight and men will die Wars will be lost and won That's how it's been and still will be Long after I am gone. |
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#242 |
![]() Join Date: Apr 2008
Location: Copenhagen, Denmark
Posts: 218
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#244 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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hahahaha
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#245 |
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What you talking about? Fastropes are in game already:
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#246 | |
![]() Join Date: Jan 2008
Posts: 2,838
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Quote:
![]() me in middle | |
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#247 | |
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Quote:
Ok mate thanks alot for replying. u have made it sound even better now! cant wait to play this map. cheers! | |
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#248 |
![]() Join Date: Apr 2009
Location: Quebec
Posts: 1,422
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CHINOOK!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#249 |
![]() Join Date: Aug 2008
Location: surrey
Posts: 46
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so looking at the response you gave to mad mike would it be a bit like kashan gameplay layouts? 16 trucks and wmiks, 32 apache and the whole shabang , 64 A10 and the whole shabang?
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#250 |
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we dont need more trees! we need the trees less dispersed in order to make cozy forests, especially on qinling
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| map, sangin, update |
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