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Old 04-15-2009, 12:50 PM   #221

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Default Re: [Map] Sangin - Update

Thanks alot for the reply Rank, good luck with the map

Lots of love
Vilhelm xx
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Old 04-15-2009, 08:04 PM   #222
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Quote:
Originally Posted by [R-DEV]Dr Rank View Post
So by 1.0 medics will be able to resupply their morphine stocks and the Taliban can cultivate for extra tickets. :P
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Old 04-16-2009, 04:54 AM   #223
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So by 1.0 medics will be able to resupply their morphine stocks and the Taliban can cultivate for extra tickets. :P
hehe, what ever you do, do not throw your molotovs into the fields unless you want to get stoned


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Old 04-16-2009, 05:27 AM   #224
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Default Re: [Map] Sangin - Update

*throws molotov*


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Old 04-16-2009, 06:40 AM   #225
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Default Re: [Map] Sangin - Update

*inhales deeply*


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Old 04-16-2009, 07:34 AM   #226
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Default Re: [Map] Sangin - Update

Whilst on your travels around Sangin, watch out for manic looking, AKS-74U wielding, crazy ass mo' fos.



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Old 04-16-2009, 07:40 AM   #227
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Default Re: [Map] Sangin - Update

tut tut, itchy trigger finger i seee



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Old 04-16-2009, 08:46 AM   #228

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Default Re: [Map] Sangin - Update

is download a joke or is it a playable beta?
if so i cant play it in game help?
if it is a joke then i mshould feel prity stupid right now
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Old 04-16-2009, 09:19 AM   #229
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is download a joke or is it a playable beta?
if so i cant play it in game help?
if it is a joke then i mshould feel prity stupid right now
http://www.realitymod.com/forum/f12-...open-beta.html



That's me!


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Old 04-16-2009, 11:08 AM   #230
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Whilst on your travels around Sangin, watch out for manic looking, AKS-74U wielding, crazy ass mo' fos.

LOLZ! Yep, that's where I spend most of my free time atm with my AKS yo, plantin waaaay too many trees, cos thats how I roll


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