Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2009
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack (24) Thread Tools Display Modes
Old 04-12-2009, 11:29 AM   #211
Default Re: [Map] Sangin - Update

Great looking map PR!!!
Sparky Speirs is offline
Old 04-13-2009, 12:25 PM   #212

KSorrow's Avatar
Send a message via ICQ to KSorrow
Default Re: [Map] Sangin - Update

It already looks great.
I really want to play that map!
KSorrow is offline
Old 04-13-2009, 12:27 PM   #213

KSorrow's Avatar
Send a message via ICQ to KSorrow
Default Re: [Map] Sangin - Update

OMG I cannot edit my last post ...

I wanted to add following:

"A CHINOOOOOOK???? I Fking love that chopper!!"
KSorrow is offline
Old 04-13-2009, 06:41 PM   #214

vilhelm123's Avatar
Default Re: [Map] Sangin - Update

Quick question, I've seen some videos of troops walking though feilds of really high crops (about 2.5meters or so) wondered if we are likely to see anything like that on this map? I ask because it would add a massive new level of immersion and allow the taliban to have some serious ambushes points.

Lots of love
Vilhelm xx
vilhelm123 is online now
Old 04-13-2009, 07:43 PM   #215
PR Mapper Team

[R-DEV]Dr Rank's Avatar
Default Re: [Map] Sangin - Update

I'm hoping to get some tall maize crops in there yes, have to see how it performs etc.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Dr Rank is offline
Old 04-13-2009, 08:01 PM   #216
Gameserver Moderator

Cpl.Small's Avatar
Send a message via MSN to Cpl.Small
Default Re: [Map] Sangin - Update

would maize crops have the whole not seen at a certain distance problem? meaning it would be impossible to hide in it and not be seen at distance? If it did have this problem, i'd be gutted


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


[R-DEV]Masaq: The internet, left ungoverned, basically descends into 4chan... and we don't want that

Cpl.Small is offline
Old 04-13-2009, 08:06 PM   #217
PR Mapper Team

[R-DEV]Dr Rank's Avatar
Default Re: [Map] Sangin - Update

Quote:
Originally Posted by Cpl.Small View Post
would maize crops have the whole not seen at a certain distance problem? meaning it would be impossible to hide in it and not be seen at distance? If it did have this problem, i'd be gutted
No it won't have this problem, all of the fields in Sangin will be overgrowth fields which means they will render at the full viewing distance, in this case 1km.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Dr Rank is offline
Old 04-13-2009, 09:43 PM   #218
Supporting Member

Snazz's Avatar
Default Re: [Map] Sangin - Update

Any plans for poppy under/overgrowth on Afghan maps?
Snazz is offline
Old 04-13-2009, 10:00 PM   #219
Gameserver Moderator

Cpl.Small's Avatar
Send a message via MSN to Cpl.Small
Default Re: [Map] Sangin - Update

Quote:
Originally Posted by [R-DEV]Dr Rank View Post
No it won't have this problem, all of the fields in Sangin will be overgrowth fields which means they will render at the full viewing distance, in this case 1km.
that's good to hear thanks


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


[R-DEV]Masaq: The internet, left ungoverned, basically descends into 4chan... and we don't want that

Cpl.Small is offline
Old 04-14-2009, 03:20 AM   #220
PR Mapper Team

[R-DEV]Dr Rank's Avatar
Default Re: [Map] Sangin - Update

Quote:
Originally Posted by Snazz View Post
Any plans for poppy under/overgrowth on Afghan maps?
Yep:

http://www.realitymod.com/forum/f316...ew-fields.html


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Dr Rank is offline
Closed Thread


Tags
map, sangin, update
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f318-2009/55167-map-sangin-update.html
Posted By For Type Date
Battlefield 2: Project Reality - Keskustelua itse modista - Sivu 2 - MuroBBS - Plaza This thread Refback 12-22-2009 05:41 AM
MuroBBS - Plaza - Yksittäinen viesti - Battlefield 2: Project Reality - Keskustelua itse modista This thread Refback 11-24-2009 01:50 PM
Battlefield 2: Project Reality - Keskustelua itse modista - MuroBBS - Plaza This thread Refback 11-24-2009 08:34 AM
Euro|AiM eSport This thread Refback 11-04-2009 10:31 AM
Euro|AiM eSport Forums-viewtopic-new maps This thread Refback 10-27-2009 08:28 AM
Project Reality Turkiye - Guild News This thread Refback 08-22-2009 04:06 AM
Oyungezer Online - Project Reality This thread Refback 08-20-2009 05:00 PM
Skyttegrav.se • View topic - [INFO]: Intressant information frÃ¥n PR-forumet (Uppdateras) This thread Refback 08-18-2009 02:56 AM
BF-Games.net Forum > Pr Karten erstellen aber wie? This thread Refback 05-02-2009 12:33 PM
PR Dev Journal. - Page 101 - Tactical Gamer This thread Refback 04-27-2009 11:30 AM
PR Dev Journal. - Page 102 - Tactical Gamer This thread Refback 04-27-2009 06:15 AM
PR Rumour Mill - Page 8 - Tactics & Teamwork Forums This thread Refback 04-27-2009 03:07 AM
0.9 Discussion Thread - Page 26 - BigD Gaming Community This thread Refback 04-26-2009 11:46 AM
PR Dev Journal. - Page 100 - Tactical Gamer This thread Refback 04-26-2009 09:46 AM
[Map] Sangin - Update - Tactics & Teamwork Forums This thread Refback 04-19-2009 07:53 AM
Pr Karten erstellen aber wie? - BF-Games.net Forum This thread Refback 04-11-2009 05:10 PM
Project Reality utvikling This thread Refback 03-28-2009 09:33 PM
×òî ìû õîòåë áû âèäåòü â ñëåä. ðåëèçàõ ìîäà PR - Ñòðàíèöà 110 - Ôîðóìû otstrel.ru This thread Refback 03-18-2009 01:59 PM
[MAP] Sangin - Update - BF2Brasil.com This thread Refback 03-03-2009 02:14 PM
PR Dev Journal - BF-Games.net Forum This thread Refback 03-03-2009 12:55 PM
Íîâîñòè - Ôîðóìû Èãðîïîëèñà This thread Refback 03-03-2009 10:46 AM
Map "Sangin" deuxième news. This thread Refback 03-03-2009 09:47 AM
MEDIARING.RU: BattleField 2 => Project Reality MOD This thread Refback 03-03-2009 09:16 AM
0.9 Discussion Thread - Page 5 - BigD Gaming Community This thread Refback 03-03-2009 04:31 AM


All times are GMT -4. The time now is 01:02 PM.


Powered by: vBulletin. ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2010, Project Reality.