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#161 |
![]() Join Date: Nov 2006
Posts: 873
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Loving the look of this, and Logistics I'm guessing will be essential for brits, IE Chinooks running around the place moving squads. Mastiffs would rock though!
Good work, Any shots of bastion? (I assume its bastion) |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AKA Ecko1987 Beep-Beep-Beep. |
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#162 |
![]() Join Date: Sep 2008
Location: Stockholm
Posts: 624
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My new favourite map.
Thats all I have to say. P2 |
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Swedes are badass because they have to fight polar bears all the time |
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#163 |
![]() Join Date: Feb 2009
Location: London
Posts: 229
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A WIP minimap:
![]() (The lightly coloured green areas to the south and east indicate roughly where new fields still have to be added, ignore the objects in the top left and bottom right as they will not be included) Will the map have the Sangin town and District Center? All i can see from the mini map are a few buildings, but the green zone is looking excewptionally awsome! |
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Currently Finishing off a PR Training Map with Pte.Paynter. Also Trying to Organise a Late Cold War Community Minimod. Communist or Capitalist. Join the Invasion! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#164 |
![]() Join Date: May 2008
Location: London
Posts: 273
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I think this maybe a extremely good map. I love the idea of one cache at a time. It would be like skirmish mode just in different places on the map :P.
I dont think people have to worry about CAS. People get excited about it but they dont relise that 'Blue guys' usually get in the CAS and it not used to its full potential. Look at Karbala, everyone thought 'Apache?? The insurgence wont have any chance!!' which is not the case. I think a jet of some kind will work better than attack chopper just because the jet CANT WORK ALONE (thats stressed at all of you noobs who make 1 man sqds in kashan that are names 'a10' or 'frogfoot'. Looking forward to it. |
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#165 |
![]() Join Date: Oct 2008
Location: chicago
Posts: 380
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Great map you did a really nice job. But will this map murder my computer? Does is require more than the maps we already have?
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#166 |
![]() Join Date: Jan 2008
Posts: 2,838
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it may have to be two caches at a time. because it wouldnt be fair for the insurgents to have to move parallel to the coilition forces to defend the next cache, and they would quite possibly in some cases have to cross paths to get to the next cache.
the concept of multipal caches is to ensure that there are going to be failsafe/backup squads at the ready and coming from optional directions. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#167 |
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Banned
![]() Join Date: Dec 2007
Posts: 632
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if there is not a server running this 24/7 i WILL cry
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#168 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#169 |
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This will make a fine addition to the insurgency servs, thats for sure
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public.... |
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#170 | |
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Quote:
So I highly Doubt it | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| map, sangin, update |
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