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Old 01-21-2009, 04:14 PM   #31
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: [Features] Project Reality v0.85

Quote:
Originally Posted by NyteMyre View Post
We can go undercover now?
No, it doesn't change the soldier body, just the geometry around it, which doesn't render at distance anyway. Only things you'll get from this is Tks by hyperactive morons that will think you're the enemy and epic lolz when US Army soldier wares granpa Taliban's wool hat.


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"yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted "
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Old 01-21-2009, 04:16 PM   #32
Lord.Helmet
Thumbs up Re: [Features] Project Reality v0.85

Every single one of the things that annoyed me in 0.8 have been tweaked to what I think they should've been . Great!!!

Thank you so much! Can't wait!


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Old 01-21-2009, 04:18 PM   #33
single.shot (nor)
Default Re: [Features] Project Reality v0.85

once again, ONE HELL OF A GASM! lovely to jxxk oxf to! (joke)

War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Old 01-21-2009, 04:26 PM   #34
AquaticPenguin
Default Re: [Features] Project Reality v0.85

HELL YES! It took me ages to read through all of the logs.

Just wondering, considering there's now going to be a delay for missile lock aren't we going to get more flares on the helicopters so that we can put better flare cover down - or increase the life of flares. I got bored after 30 minutes of reading so it may have been changed later.
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Old 01-21-2009, 04:32 PM   #35
smee
Supporting Member

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Default Re: [Features] Project Reality v0.85

Quote:
- Removed Ghille Suit from all Snipers
looking forward to the update, is there a thread for this one. Seems a shame to lose Ghille

3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0


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Old 01-21-2009, 04:38 PM   #36
single.shot (nor)
Default Re: [Features] Project Reality v0.85

i cant tell why the C7s are included.... hmmm....

War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Old 01-21-2009, 04:41 PM   #37
Neo_Mapper
Default Re: [Features] Project Reality v0.85

pure sex *_*

Sorry for my bad english ^_^'
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Old 01-21-2009, 04:41 PM   #38
[R-DEV]Rhino
PR Mapper Team
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Default Re: [Features] Project Reality v0.85

Quote:
Originally Posted by single.shot (nor) View Post
i cant tell why the C7s are included.... hmmm....
safe keeping, we have many things in the repo just for future stuff and backups.


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Old 01-21-2009, 04:46 PM   #39
Cyrax-Sektor

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Default Re: [Features] Project Reality v0.85

Sounds like one gigantic load of awesomeness! *dances*


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Yay PR!
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Old 01-21-2009, 04:51 PM   #40
jbgeezer

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Default Re: [Features] Project Reality v0.85

T 72 for MEC! BTR90 remove?

Live by the sword, die by the sword...

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Ingame:G-LockCobra

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