project reality header
Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2009
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 01-24-2009, 02:10 PM   #311
NYgurkha

NYgurkha's Avatar
Default Re: [Features] Project Reality v0.85

they now have fancy cool icons on them.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
NYgurkha is offline
Old 01-24-2009, 02:16 PM   #312
[R-DEV]bosco
PR Server Team
Supporting Member

[R-DEV]bosco's Avatar
Default Re: [Features] Project Reality v0.85

Quote:
Originally Posted by Maxfragg View Post
why have actually been the kits on the weapon caches been changed back to the vbf2 kit geo ?
Also a side effect of the new kit geometries.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]bosco is offline
Old 01-24-2009, 05:20 PM   #313
black-wolf
Default Re: [Features] Project Reality v0.85

But why are those new geometries different?
black-wolf is offline
Old 01-24-2009, 05:48 PM   #314
PlayOldgray

PlayOldgray's Avatar
Default Re: [Features] Project Reality v0.85

Very good job. Thank you
PlayOldgray is offline
Old 01-25-2009, 01:34 AM   #315
[R-DEV]OkitaMakoto
PR Mapper Team
Supporting Member

[R-DEV]OkitaMakoto's Avatar
Send a message via AIM to [R-DEV]OkitaMakoto Send a message via MSN to [R-DEV]OkitaMakoto Send a message via Skype™ to [R-DEV]OkitaMakoto
Default Re: [Features] Project Reality v0.85

Quote:
Originally Posted by black-wolf View Post
But why are those new geometries different?
New geometries is what makes the Russian forces and the IDF and the [insert community faction here] look the way they should. What we could do was mix up various geometries and mix and match allowing us to make a completely new faction with relative ease.

BUT, by doing this,[and I dont know the specifics] something came up that we cant [easily] fix that means when you pick up an enemy weapon, you also pick up their helmet and ammo pouches, etc.

Did that answer your question enough? Im not exactly understanding it 100% myself, but just know that its a choice between having some great distinct new factions[russian, taliban, militia, etc] or not.

This is just a side effect.

Just keep your own factions weapon and you should be fine for the most part :P


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]OkitaMakoto is offline
Old 01-25-2009, 05:21 AM   #316
black-wolf
Default Re: [Features] Project Reality v0.85

Well, Im just wondering why this side-effect happens now with the new geometries, and not with the old ones.
black-wolf is offline
Old 01-25-2009, 06:00 AM   #317
[R-DEV]OkitaMakoto
PR Mapper Team
Supporting Member

[R-DEV]OkitaMakoto's Avatar
Send a message via AIM to [R-DEV]OkitaMakoto Send a message via MSN to [R-DEV]OkitaMakoto Send a message via Skype™ to [R-DEV]OkitaMakoto
Default Re: [Features] Project Reality v0.85

Quote:
Originally Posted by black-wolf View Post
Well, Im just wondering why this side-effect happens now with the new geometries, and not with the old ones.
Because the old ones were not a mix and match in the way that they are now... i dont know what else to explain to you so Ill just leave it at that.. the bottom line, we couldnt have the taliban and russian forces look the [pretty realistic] way they do now without suffering from this problem.

We can all hope it gets fixed but until it does theres not much else to do...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]OkitaMakoto is offline
Old 01-25-2009, 06:34 AM   #318
Proff3ssorXman

Proff3ssorXman's Avatar
Send a message via MSN to Proff3ssorXman Send a message via Skype™ to Proff3ssorXman
Default Re: [Features] Project Reality v0.85

I reckon it's pretty realistic to see insurgents with the American helmet. I know if I was an insurgent I would pick up helmet + armour etc. Although the Shamag is sacred or something so maybe they don't...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Proff3ssorXman is offline
Old 01-25-2009, 07:28 AM   #319
smee
Supporting Member

smee's Avatar
Default tickets.

Quote:
jeeps/trucks -2 tickets,
transport helicopter/apc/recon -5 tickets,
tank/ifv/jets/attack helicopters -10 tickets
sorry for being bit dumb here

IFV ( Infantry Fighting Vehicle) & APC

is that Bradly and LAV?

what is recon? is that Little bird or recon jeep.

3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
smee is offline
Old 01-25-2009, 07:30 AM   #320
smee
Supporting Member

smee's Avatar
Default Re: [Features] Project Reality v0.85

also that include the crew??

3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
smee is offline
Closed Thread


Tags
feature, features, list, project, reality, update, v085
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 08:03 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.