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#1 | |||
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,654
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PROJECT REALITY
GERMAN FORCES PROGRESS UPDATE After a long time of silence , lots of effort has been made during the last two months to get this project rolling again. Our current aim is to be implemented into PR 0.9 which is , if things keep going on this well very realisable. Beside all the great modellers and texturers i'd like to especially thank : Operation Peacekeeper (Operation Peacekeeper: Operation Peacekeeper - A Battlefield 2 Modification) TrahnLee Leusch Hans Martin Slayer Kaijleor azn_chopstick_boi the test team So here it is, the long expected media update... ENJOY! Weapons G36 Variants Model : Dylan UV/Texture : Pride / Chuc (G36C) Animations/sounds : Chuc ![]() ![]() MG4 Model / UV / Texture : Kaijleor Animations: Chuc ![]() DM51 Handgrenade Model: Dr.Nick UV/ Texture : Pride / Kalo Shin ![]() Here is a little video i made about the wepons that are already ingame. (crappy quality but its my first video ever doesnt work...click the link below.
Link : gertest Panzerfaust 3 Model / UV / Skin : Kaijleor ![]() Vehicles Leopard2A6 Source : OPK ![]() ![]() Wolf Geländewagen Source : OPK ![]() ![]() Eurofighter Source : OPK / PR Texture edits : Martin ![]() ![]() ![]() Huey UH-1D Source : OPK Important Note: Im still negotiating with OPK about this. We do not have full permission to use this yet. Maybe we will have to reskin the PR one but for now this is just a placeholder ![]() ![]() Maps Playerskins by Martin Codename Silent Eagle ( former Airborne ) Mapper : marcoelnk Church static : Mescaldrav Map description : 4x4 km , Vehicle based Located somewhere in Russia , Factions : Ger vs. Rus Status : Lightmaps need to be done. Currently it only has terrain lightmaps on medium and this not even for overgrowth. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lashkar Valley Mapper : Hans Martin Slayer Map description : 2x2 km , mix of infantry and light armored vehicles Afghanistan , Factions : Ger vs Taliban ; Gamemode : Most likely a mix of insurgency and AAS Status: Hans is reworking the textures and improving the overgrowth. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Iron Thunder Mapper : HughJass Map description: 4x4 km , vehicle based Located in Belarus , , Factions : Ger vs TBA Status: quite WIP ![]() ![]() ![]() ![]() ![]() ![]() ![]() Arzan Kar Region (former Ambush) Mapper : marcoelnk Map description : 1x1 km , infantry based map Located in Afghanistan ; Ger vs Taliban Status: I personally put alot of effort into to this map during the last 2 months , reworking large areas of the map. Im currently working on implementing the static fields , so that the poppie actually provides cover. Textures need some more work as well. I think a comparison of the minimap before and afterwords shows this best : Before ![]() After ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() WIP renders Dingo II Model : gumball/77sicario Status : Currently being textured ![]() ![]() Puma Model / UV : Kaijleor Status : Soon gonna be textured ![]() ![]() ![]() "Outtakes" SN1P3R !!! ![]() REEEEEEBOOOOOOUND!!!! ![]() ![]() ![]() | |||
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Last edited by [R-DEV]marcoelnk; 02-15-2009 at 09:15 AM..
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#2 | |
![]() Join Date: Jul 2008
Location: Olsztyn
Posts: 57
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Nice!!!!!!!!!!!!!!!!!!!!!
waiting to play it !!! Quote:
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#3 |
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PR:BF2 Developer
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Nice, good job peeps :P
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#4 |
![]() Join Date: Aug 2005
Location: Ohio
Posts: 893
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#5 |
![]() Join Date: Apr 2007
Location: France, Moselle
Posts: 5
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THIS IS FREEAKING AMAZING!!!!! WANNA PLAY THIS ON PBLIC^^^^
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#6 | |
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I am struck by the sheer awesomeness of this post
Also lol@Fozzynator: Quote:
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#7 |
![]() Join Date: May 2006
Posts: 23
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Great job.
Keep up the good work. |
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#8 |
![]() Join Date: Dec 2008
Location: Greater Manchester
Posts: 170
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Looks really good. Wasn't truely looking forward to this mod until I saw this.
May I just mention one thing though, the magazine on the G36C in the first image. It's wrong. The section going into the magwell is too short, looks like an Airsoft magazine. Look: http://world.guns.ru/assault/hk_g36e.jpg There are 3 box indents at the top of the magazine, not 2. Apart from that it looks like its getting along really well. Just wish I diddn't have a thing against the Germans. |
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#9 |
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PRSP Manager
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great job, lads! you made some great progress there, congratulations!
pretty sweet to see my map with your stuff on it. - love the outtakes.. |
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#10 |
![]() Join Date: Aug 2005
Location: Ohio
Posts: 893
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The G36C wont be used, since the spec op class is gone. The G36C was posted here since it was still a WIP.
edit: awesome map Hans |
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| Tags |
| bundeswehr, faction, factions, major, progress, update |
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