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#301 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,654
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This model was already made and was working ingame but unfortunately the guy who made it never sent it to us and did not show up for ages... so for now we dont have another choice but to use the "default" ones from PR.
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#302 |
![]() Join Date: Sep 2008
Location: Amsterdam
Posts: 64
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aww, where's the credits for my player skins
good job though guys! |
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#303 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,654
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#304 |
![]() Join Date: Sep 2008
Location: Amsterdam
Posts: 64
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no problem, still satisfied with them?
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#305 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,595
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![]() ![]() pardon the grass bug, it happens once in awhile. |
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#306 |
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oh, nice this soldier statue looks familiar
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#307 |
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Nice one
But why in the middle of nowhere? |
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#308 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,595
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near village
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#309 |
![]() Join Date: Mar 2008
Posts: 14
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I just want to say something about your G36 and MG4 scopes, when you look through your scope, you never never never see the front of the carry handle, never, i can prove this to you with some pics of my G36 (an airsoft model, but it s the same thing... So I don't have read all the topic, but now I'm sure that somebody has touch a word about this mistake
regards, bubu |
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#310 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,654
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yeah it is already fixed in our newer build , dont worry
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| bundeswehr, faction, factions, major, progress, update |
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