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Old 02-10-2009, 10:32 AM   #301
[R-DEV]marcoelnk
German Forces Mod Leader

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Default Re: [Faction] Bundeswehr progress update

This model was already made and was working ingame but unfortunately the guy who made it never sent it to us and did not show up for ages... so for now we dont have another choice but to use the "default" ones from PR.


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Old 02-15-2009, 08:52 AM   #302
Martin

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Default Re: [Faction] Bundeswehr progress update

aww, where's the credits for my player skins

good job though guys!
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Old 02-15-2009, 09:14 AM   #303
[R-DEV]marcoelnk
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Default Re: [Faction] Bundeswehr progress update

Quote:
Originally Posted by Martin View Post
aww, where's the credits for my player skins

good job though guys!
sorry for that.


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Old 02-17-2009, 01:06 PM   #304
Martin

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Default Re: [Faction] Bundeswehr progress update

no problem, still satisfied with them?
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Old 02-17-2009, 04:43 PM   #305
HughJass

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Default Re: [Faction] Bundeswehr progress update





pardon the grass bug, it happens once in awhile.


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Old 02-18-2009, 01:50 AM   #306
Maxfragg

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Default Re: [Faction] Bundeswehr progress update

oh, nice this soldier statue looks familiar


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Old 02-18-2009, 12:47 PM   #307
hall0

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Default Re: [Faction] Bundeswehr progress update

Nice one

But why in the middle of nowhere?
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Old 02-18-2009, 05:57 PM   #308
HughJass

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Default Re: [Faction] Bundeswehr progress update

near village


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Old 02-24-2009, 11:35 AM   #309
[301] Bullettooth83

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Default Re: [Faction] Bundeswehr progress update

I just want to say something about your G36 and MG4 scopes, when you look through your scope, you never never never see the front of the carry handle, never, i can prove this to you with some pics of my G36 (an airsoft model, but it s the same thing... So I don't have read all the topic, but now I'm sure that somebody has touch a word about this mistake

regards, bubu
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Old 02-24-2009, 11:41 AM   #310
[R-DEV]marcoelnk
German Forces Mod Leader

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Default Re: [Faction] Bundeswehr progress update

yeah it is already fixed in our newer build , dont worry


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