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Old 01-08-2009, 07:26 PM   19 links from elsewhere to this Post. Click to view. #1
PR Management
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[R-DEV]Jaymz's Avatar
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Default [Vehicle] BMP-3 updates

YouTube Video


Crew

Position 1. Driver/Commander

Position 2. Gunner

Position 3-8. Passengers

Weapons

100mm Fragmentation shell (18m+ kill radius)

9M117 (AT10) Missile

30mm Auto-cannon AP & HE-I (maximum RoF 550rpm!)

7.62mm Coaxial MG

2 x 7.62mm Bow MG's (controlled by passengers 7 & 8 via periscope)



credits


Coding: [R-DEV]Jaymz & [R-DEV]Falkun
Military Advice: [R-DEV]Nosferatu

video provided by [R-DEV]Ancientman


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Last edited by ReaperMAC; 01-11-2009 at 01:01 AM.. Reason: Fixed so people would stop making me lol
Old 01-08-2009, 07:28 PM   #2
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Default Re: [Vehicle] BMP-3

Do want.

This little beasty is finally getting the armament it deserves.

One good KE round is still gunna put it out of action (I imagine), so is nice balance.

The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.

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Old 01-08-2009, 07:29 PM   #3
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Default Re: [Vehicle] BMP-3

Yes! do want too!


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Old 01-08-2009, 07:30 PM   #4
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Default Re: [Vehicle] BMP-3

do want! rolling doom on tracks!!!


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Old 01-08-2009, 07:37 PM   #5

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Default Re: [Vehicle] BMP-3

the new sounds + sky + view distance= Sexy
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Old 01-08-2009, 07:38 PM   #6

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Default Re: [Vehicle] BMP-3

nice boat!


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PM me for filming
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Old 01-08-2009, 07:41 PM   #7

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Default Re: [Vehicle] BMP-3

overpowered







Delicius


I love your work devs. !


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Old 01-08-2009, 07:42 PM   #8
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Default Re: [Vehicle] BMP-3

Very nice!
The Co-ax MG accuracy was raised?


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Old 01-08-2009, 07:44 PM   #9
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Default Re: [Vehicle] BMP-3

nice!!..does 1 missle on a tanks front armor destroy it?


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Old 01-08-2009, 07:46 PM   #10
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Default Re: [Vehicle] BMP-3



Faaannnntastic


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RANGERS LEAD THE WAY!!!

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Do not post stupid suggestions just because you had a bad round in PR
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LinkBack to this Thread: http://www.realitymod.com/forum/f318-2009/51429-vehicle-bmp-3-updates.html
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