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#591 | |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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#592 | |
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PR Mapper Team
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But a squad that dies will spawn back and wait for it. Where it spawns. I dont think the stealing of these small near useless trucks to anyone else will be a big issue if you have a dedicated logistics driver/codriver | |
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#593 |
![]() Join Date: Jan 2008
Posts: 222
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what about bridges? trucks or engis will fix them?
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#594 |
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#595 |
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Question to devs, Will the number of jeeps that spawn on maps stay the same? Or will they be replaced by APCs? I took the first post to mean there would still be jeeps, and the only vehicle we would be losing from the current maps layout is the Truck with 8 seats.
On a map like Muttrah, will there still be vodniks? Or will the number of APCs increase? |
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#596 |
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PR Developer
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There will no longer be ANY vbf2 vodniks or Nanjings in project reality. The MEC and PLA will be getting new light recon vehicles in upcoming versions of PR (not ready in time for v0.85).
APC's will be present on every map that makes sense for them to be present on, and will be the primary ground transport vehicle of PR from v0.85 onward, as this reflects real life military doctrine in conventional warfare, and also allows for some great teamwork to happen between squads and players in PR. BLUFOR jeeps such as humvees and landrovers will be very limited on conventional maps, and their role on these conventional maps will be reflecting their real life role (light reconnaissance). BLUFOR Jeeps will be much more abundant on insurgency maps. Chechen Rebels and Insurgents will still retain their 50cal technical as their primary assault vehicles. Transport Trucks (Not Logistic Trucks) will occasionally be seen in conventional and insurgency maps, if it suits the maps design. Logistics Trucks will be seen in ALL maps. Hope that clears it up. |
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Last edited by [R-DEV]fuzzhead; 01-11-2009 at 07:39 AM..
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#597 |
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^ It's been cleared for me, except the Nanjings part (I knew we were replacing the vodnik, but I'm hoping it'll be the Godnki1337
I'm actually quite interested in how this'll effect maps such as Tad Sae, or more importantly, Baracuda. Since the USMC won't be getting humvees spawning at FOBs, it won't be entirely beneficial to place them at the edges of the island only to get those vehicles. However, if the Chinese lose most of their .50 cal vehicles, the hueys will be all the more important and useful as the transport, and since they won't have as many threats. This'll be beneficial especially for public games |
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#598 |
![]() Join Date: May 2007
Location: Quebec
Posts: 814
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I like the idea of mechanised infantry and improving the APC supported infantry element as long as there are enough apc for each squad thats needs one to avoid having to use it as a taxi and leaving inf alone on the battlefield.
I am just worried about logistic trucks, magical repair crates and ingeneer not able anymore to repair... |
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#599 |
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Thx fuzzhead for the info. But your post gives me another question, if we see the new MEC and PLA light recon vehicles in 0.9 or later, how will this vehicle act? Like jeeps (just for transport) or more like an apc with all the changes we have now? Or is this not cleard yet?
And i found a nice screen from Bosco in this forum so no need to ban me for leak
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#600 | ||
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PR Mapper Team
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