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Old 01-09-2009, 05:08 AM   #571
Rudd
Retired PR Developer
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Default Re: [Gameplay] Logistics

Quote:
Originally Posted by Tirak View Post
When concerning idiots, smacktards, selfish players and noobs, best to plan for the worst.
Indeed, I don't want to be writing !w smacktard take the truck back, in to chat every few mins


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Old 01-09-2009, 06:09 AM   #572
PlaynCool

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Default Re: [Gameplay] Logistics

Oh come on guys, with the jeeps being removed i'm almost 100% that this will be abused in public servers, just imagine a sniper in the main base, without transport, 1 supply truck left then he aksks himself what should i do?Should i walk 15min to get to my target, or should i take the supply truck with me who can ressuply my rifle if i run out of ammo?
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Old 01-09-2009, 06:11 AM   #573
LeChuckle
Default Re: [Gameplay] Logistics

stop speculating and wait for .85 instead


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Old 01-09-2009, 06:45 AM   #574
SocketMan

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Default Re: [Gameplay] Logistics

They could add TTL -"self destruct" - like on Mutrah.
Once a (certain) vehicle is "left" somewhere for X minutes -it blows up.
I don't really like it but what can you do; other then kick vote the retards.
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Old 01-09-2009, 08:26 AM   #575
Skodz
Default Re: [Gameplay] Logistics

Quote:
Originally Posted by SocketMan View Post
They could add TTL -"self destruct" - like on Mutrah.
Once a (certain) vehicle is "left" somewhere for X minutes -it blows up.
I don't really like it but what can you do; other then kick vote the retards.
Abandon these logistik changes ?
Sounds better then Self Destruct vehicles to me...
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Old 01-09-2009, 08:27 AM   #576
Skodz
Default Re: [Gameplay] Logistics

One logistik change I do agree with tho is to have more "jeeps" and less supply trucks.
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Old 01-09-2009, 08:50 AM   #577
DannyIMK
Default Re: [Gameplay] Logistics

the Logistics sound cool, but how much time it will take to repair a vehicle? and except clicking X, does an engineer have to get out and stand near the repair thing or something?

and why no more jeeps? jeeps are great
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Old 01-09-2009, 09:15 AM   #578
Blakeman
Default Re: [Gameplay] Logistics

Quote:
Originally Posted by DannyIMK View Post
the Logistics sound cool, but how much time it will take to repair a vehicle? and except clicking X, does an engineer have to get out and stand near the repair thing or something?

and why no more jeeps? jeeps are great
Engineer is a limited kit replacing spec ops and getting its C4 back and does nothing with regards to repairing vehicles. Anyone can drop the crate from the logistics truck.

Jeeps are used like blasty suicide mad rush cars, I'm glad to see them toned down a lot, though I wouldn't mind getting back 1 per FOB.
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Old 01-09-2009, 09:34 AM   #579
fludblud

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Default Re: [Gameplay] Logistics

i certainly wont be spending my time driving trucks to and from the main.

BUUUUT as a guy who likes camping roads with IEDs or RPGs, ambushes behind enemy lines are going to be SO much more rewarding! especially now that the trucks will only be able to carry two instead of a squad


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Old 01-09-2009, 09:37 AM   #580
Skodz
Default Re: [Gameplay] Logistics

Danny, these logistik truck are not even for engineer only... Anyone will be able to drive them away.

Quote:
Originally Posted by Blakeman View Post
Engineer is a limited kit replacing spec ops and getting its C4 back and does nothing with regards to repairing vehicles. Anyone can drop the crate from the logistics truck.

Jeeps are used like blasty suicide mad rush cars, I'm glad to see them toned down a lot, though I wouldn't mind getting back 1 per FOB.
Sad you never played with any smart players... We did and "jeeps" are very nice. Anyway, it stays for Insurgency atleast (btw, hopefully there'll be more jeeps then supply trucks on insurgency).

Actually, I do not really disagree with the idea of having APC instead of "jeeps" on AAS but hopefully there will be atleast 1 for each squad because I will never want my squad APC to leave us on the field and go taxi another squad... Way to screw mechanised infantry and armor support...

To resume, I love most 0.85 changes but Logistik Trucks and ingeneer not allowed to repair anymore... I think these 2 points will be the two most problematic things in-game.

It'll be a "run for it" race to find a logistik truck and a smart driver for it. Or there will be none on the field due to it being destroyed OR people will use it as taxi OR smart and lucky squad will have one of these follow them to drop a repair crate instead of having an ingeneer repair them...
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