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Old 01-08-2009, 06:21 PM   #561
Rudd
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Default Re: [Gameplay] Logistics

Finally figured out what bugged me about the repair crates

why not just have an ambulance drop a healing crate for a squad?

(not a suggestion, a rhetorical question)


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Old 01-08-2009, 07:02 PM   #562
Blakeman
Default Re: [Gameplay] Logistics

Quote:
Originally Posted by Dr2B Rudd View Post
Finally figured out what bugged me about the repair crates

why not just have an ambulance drop a healing crate for a squad?

(not a suggestion, a rhetorical question)
Because you can get bandages off of a supply crate anyway?


If there was a way to make 'field bandages' for vehicles that needed to be reloaded (unlike the wrench) I bet the devs would have figured it out?
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Old 01-08-2009, 07:09 PM   #563
Cobhris

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Default Re: [Gameplay] Logistics

Quote:
Originally Posted by [R-DEV]Chuc View Post
Sorry, but there's no restrictions on the trucks, so anyone can drive them.
NO. They will be hijacked by rambo when he decides he wants to go to the enemy flag and doesn't want to join a squad and get in the stryker with everyone else.
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Old 01-08-2009, 07:12 PM   #564
hiberNative

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Default Re: [Gameplay] Logistics

Quote:
Originally Posted by Cobhris View Post
NO. They will be hijacked by rambo when he decides he wants to go to the enemy flag and doesn't want to join a squad and get in the stryker with everyone else.
he can teamkill squadleaders and steal other vehicles too. you can't make a system restriction against grievers.

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Old 01-08-2009, 07:12 PM   #565
[R-DEV]dbzao
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Default Re: [Gameplay] Logistics

We will see how that goes. Maybe we will need to add some limitations if it gets abused.
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Old 01-08-2009, 08:06 PM   #566
Dude388

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Default Re: [Gameplay] Logistics

Quote:
Originally Posted by [R-DEV]dbzao View Post
We will see how that goes. Maybe we will need to add some limitations if it gets abused.
I hate to be an ass for asking this but:

Lets say that this IS abused, exactly how long would we have to wait for a fix? Strictly because I doubt you guys would waste your valuable time making an update for one little thing. Would we have to wait for enough problems to arise for a true patch to come out? Just curious is all.

Thanks for your time.


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Old 01-08-2009, 08:16 PM   #567
[R-DEV]dbzao
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Default Re: [Gameplay] Logistics

This can be added server-side, no updates needed in the client.
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Old 01-08-2009, 08:33 PM   #568
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Default Re: [Gameplay] Logistics

its pretty amazing how many people throught this whole forum are able to see into the future


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Old 01-08-2009, 11:08 PM   #569
Tirak

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Default Re: [Gameplay] Logistics

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Originally Posted by CareBear View Post
its pretty amazing how many people throught this whole forum are able to see into the future
When concerning idiots, smacktards, selfish players and noobs, best to plan for the worst.


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Old 01-09-2009, 12:58 AM   #570
M_Striker

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Default Re: [Gameplay] Logistics

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Originally Posted by Tirak View Post
When concerning idiots, smacktards, selfish players and noobs, best to plan for the worst.
Makes perfect sense.
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