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#541 | |
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Also there is no unlimited supply of repair crates, you have 1, only 1. If they could make it so you pick it up after repair, I'm sure they would have. Otherwise they need to make the ammo infinite but the last one disappears. They're doing the best possible with the limitations of the bf2 engine. In a perfect world, we would have crews of NPCs that you pick up at main and drop off to repair the tank. Or even have the NPCs drive there. Or tow the vehicle, or airlift it out. But this is the price we pay for playing a modification and not a purpose built game. | |
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#542 |
![]() Join Date: May 2007
Location: Quebec
Posts: 814
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Yeah, maybe having 1 ingeneer repairing your armor is not very realistic but in my opinion THIS is the best you can have with bf2 engine limitation and its much better than dropping a repair crate...
You've got to imagine much more stuff with your repair crate then with an ingeneer... Still love PR* Btw, will we still be able to request kit from FOB ? Maybe I look like I'm complaining a lot about this but its only the Logistic changes thats worries me, others 0.85 changes looks very nice such as maps, russian forces, new .50 cal, deviation changes, etc. |
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Last edited by [R-MOD]Saobh; 01-07-2009 at 05:49 AM..
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#543 |
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The realism is in the fact that the repair team can't ride around in the vehicle it's going to fix. 1 person can't realistically fix a MBT by them-self. Imagining 1 person repairing the tank is far fetched. When i see the engineer now, i imagine a team repairing, not one guy wrenching away at a bolt on the tank. That's only what we use to represent a team doing real repairs. Now, instead of having to wrap my brain around fitting that engineer team into a tank along with the tanks own crew, i can imagine the supply truck with mechanics and supplies being dropped off at the tank. It's not the fact that a welding torch and stuff was dropped, so that looks much more realistic, it's the actions that brought that repair to happen.
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#544 |
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Retired PR Developer
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Best thing would be if the wrench had limited ammo and could only reload it at the repair box, but thats beyond the bf2 engine
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#545 |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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I dont think it is, rudd.
It would just have to have limited ammo. |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#546 |
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PR Mapper Team
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#547 | |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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Repair crates are on an unlimited Ammo Counter. Drop one, it lasts 5 mins. If you already have one out, you move up, drop another and the previous one disappears. Source: | |
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#548 | |
![]() Join Date: Oct 2008
Posts: 78
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#549 | ||
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#550 | |
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| gameplay, logistics |
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