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#291 |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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I think they said you do it around the Vehicle Depot Crates?
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#292 |
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hmmmm nvm i should read better lol
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#293 | |
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Banned
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Quote:
Also in the previous post - my quote from DB regarding repair points may not be entirely accurate before someone proves me wrong! - it was just the impression I got when I listened last night. | |
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#294 |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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haha. it was said i think within the last couple pages....
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#295 | |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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Quote:
Also, those logistics trucks dont have to be in movement 24/7. An infantry squad could be in an APC + 1 guy from the squad driving the supply truck behind. Drop the supply truck in the bunker like we do now usually, and that one guy can go back to fighting after the team has setup the Firebase/Bunker. take away the recon team, since SL's have the GTLD's, and those 2 or 3 guys can go fly Helo transport as well as doing supply drops like they do now. 4 APC's could end up being 2 Tanks/2APC's. I think we're also forgetting that I dont think the dev's have said that all hummvees (and equivalents) are going to be removed from every map. They're just going to be more prevalent on certain maps than others (example is Ramiel like Rhino i believe said earlier). If anything, we just take PR into a more Mechanized Infantry direction, with each squad have 2 people that drive/gun the APC. That APC then sticks with that squad providing support as needed. Case in point is Ramiel where Mechanized infantry can roll through that map reaaaaaallly quickly if played right. Then again, it has to be played right, which the dev's can't control. Thats up to us. | |
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#296 |
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Programming Manager
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One repair crate per truck.
You can spawn as many as you like, the previous one disappears. You can repair vehicles all the way with them. Supply crates wont get destroyed by small arms. Supply crates will have more ammo. Logistics are important, keep your FOs supplied. Rearm your rifles on your team's supply crates, no matter the weapon you have. Ammo bags and smaller supply boxes (from jeeps/apcs) rearm both teams. Engineer is limited kit with explosives and mines. The concept of somebody wrenching a tank is stupid. The concept of repair crates is a metaphor of something bigger that happens and requires better coordination, not during the heat of battle. |
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#297 |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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Thanks DB for the right clarifications.
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#298 | ||
![]() Join Date: Jul 2007
Location: Toronto, ON
Posts: 155
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Quote:
Quote:
In other words, say goodbye to C4 on the Spec Ops... Possibly SLAM's too. It's not a big deal, but worth noting. I don't fully agree with that, but I guess its as good an answer as any. If you ask me, the image of a Blow Torch sitting idly next to a tank is no better than a guy wrenching it. | ||
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|TG-XV| DiscoJedi How's my flying? Call 1-800-FLY-JEDI |
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#299 |
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Retired PR Developer
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I think the engineer kit needs a dev journal
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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