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#131 | |||||||
![]() Join Date: Jun 2008
Location: AlBasrah
Posts: 215
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The future of PR:
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end jk | |||||||
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"If you outlaw guns, only Outlaws will have guns."
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#132 | |
![]() Join Date: Jun 2007
Location: Saint Louis, MO
Posts: 4,264
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Don't let chafed nipples ruin your day Words to live by. |
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#133 |
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PR Developer
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Well john, because there will be no more jeep spawning from FOs, you won't have to worry about icecream truck convoys anymore. There will be, I believe FAVs, but they are paper, even when it comes to small arms.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Personal Folio - To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - WWJND?! |
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#134 | |
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"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain |
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#135 |
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But isn't there still quite a bit of FAV's spawning at their main base? I thought there was atleast 4-6 vehicles, but I'm probably wrong.
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#136 |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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If you're worried about Barracuda all that needs to be done is to increase the map scale a bit more. M Warren in one of his suggestions that was about 5 pages long in the suggestion section talked about how if they just increased the amount of water on the map it would allow the Huey's more space to fly. As of now, if you're chinese and have a 180 degree arc facing towards the carrier with AA/.50 cal weapons/FAVs/Ice Cream Trucks, you're pretty much going to annihilate any helo making it's way towards the island since the distance from the Island to the Out of Bounds is still within AA Lock range.
But this isnt about Barracuda. Dev's have probably already looked into it. Let's give them a little bit more credit. |
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#137 |
![]() Join Date: May 2008
Posts: 470
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#138 |
![]() Join Date: May 2008
Location: New Mexico
Posts: 209
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I like the teamwork aspect of the changes....but what the hell good are FOBs now. I may be missing something, because I do miss things much of the time, but what use are our FOBs now? You took our ability to reload off of them, which I still hate and think is very unrealistic. Now it looks like our ability to request kits off of them is gone. Which means now instead of well equipped soldiers we just get a bunch of riflemen getting slaughtered trying to fend off the influx of APCs running around. It seems that FOBs are just group rallies now. Why don't we go ahead and take the ability to spawn on them away too, seems only fitting.
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If brute force doesn't work.......your not using enough of it.
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#139 |
![]() Join Date: Dec 2006
Posts: 3,143
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I played in a APC squad on Muttra recently and we used them as light tanks. If one APC went down, the crew would re-spawn in and act as dismounts for the surviving APC, and it was much appreciated. I myself would have liked to support our troops taking and holding flags, but that was not our job.
I am confidant that APC crews will transport and assist Inf squads as mechanized infantry and APCs will not be Battle Taxis nor Light Tanks. Some pictures of effective Mech Inf action in previous versions to jog the memories of thous who are ignorant of it. ![]()
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#140 | |
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PR Operations Management
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![]() Let's see, There are 2 Logistics Trucks per map and they each have 2 seats. That's a grand total of 4 people running Logistical Support out of a possible 32 players per team. There are, however, a few maps that have an exception to this rule. Large scale armoured conflicts (Kashan being a prime example) will have 4 Logistics Trucks per team. This is to accommodate for the resource consuming nature of MBT's/IFV's (you have to bare in mind that the burden of field repairs now lies with Logistics Trucks). So, even if we give you the benefit of a doubt and assume we are on Kashan Desert 64 with, 1 x Commander 4 x Logistical Personnel 2 x Transport Helicopter Pilots That's 7 players out of a possible 32 that are partaking in a "non-combat role". Not even 1/4th of the team. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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| gameplay, logistics |
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