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Old 12-13-2008, 07:59 AM   #31

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Damn cant edit my post
But i forgott to ask my question. Can you also mark this Trap like you can with the mines?
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Old 12-13-2008, 08:01 AM   #32

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

I love the animations.

'creak'
WHAT WAS THAT NOISE??
RWARR!!
OMNOMNOMNOMNOMNOMNOMNOMNOMNOMNOMNOMNOM

- [R-DEV]Hitperson
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Old 12-13-2008, 08:17 AM   #33
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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Looks great! Cant wait to use it.


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Old 12-13-2008, 08:21 AM   #34
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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Quote:
Originally Posted by [R-DEV]Rhino View Post
I knew this screenshot would come in handy, its not a pole, its a wire, like what would be there in r/l since you trip the wire to detonate it, and its very hard to see, see if you can see it:

http://img300.imageshack.us/img300/9...reen794vt6.jpg
Yes, but that's because it's a gray wire on a gray background.
What about low gfx (with Lightning on Low) or different colored background (mud, dirt)?

Of course we can always rely on the stupidity of your average player that will rush through any door regardless of what's waiting for him.


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Old 12-13-2008, 08:31 AM   #35
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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

most players wont look down, this will teach them to keep an eye out


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Old 12-13-2008, 08:34 AM   #36
moj

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Rhino, Chuc and co, nice one lads, keep up the great work!

The look on the infidels faces when they trip these, is well worth the TK's we're bound to get as well
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Old 12-13-2008, 08:42 AM   #37
PR:BF2 Developer

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

this is some great work devs and i'm happy that you have implemented it.
but
1)is it triggered by friendlies too ?
2)is it defuseable)
3)plz make it so that a soldier that trips it can't be revived (makes the casuality much more real (you don't survive a grenade at this distance)) and it makes it much more devastating to the squad if they don't look out for themselves.
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Old 12-13-2008, 09:01 AM   #38

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

OMG OMG OMG claymores


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Old 12-13-2008, 09:08 AM   #39

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

yeah booby traps,this is what i've been waiting for ages!


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Old 12-13-2008, 09:10 AM   #40

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Really nice !

But I think you shoul pu a small delay before tge explosion, a real grenade don't explode when you peull out the pin

Sorry for my english
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