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Old 10-06-2008, 03:03 PM   #101
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Default Re: [Map] Karbala

looks like IED time!

Ingame name: StrkTm Pygar

Eggyweggs...I would like to smash 'em!


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Old 10-06-2008, 04:06 PM   #102
Default Re: [Map] Karbala

Quote:
Originally Posted by hiberNative View Post
a bit too similar to ramiel in my opinion.
You haven't even played it yet.


That's like comparing Bi Ming and Tad Sae by the look of the tree-bundle statics.
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Old 10-06-2008, 04:07 PM   #103
Default Re: [Map] Karbala

Quote:
Originally Posted by Celestial1 View Post
You haven't even played it yet.


That's like comparing Operation Ghost Train and Tad Sae by the look of the tree-bundle statics.
Fix'd.

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Old 10-06-2008, 04:40 PM   #104

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Default Re: [Map] Karbala

Quote:
Originally Posted by Celestial1 View Post
You haven't even played it yet.


That's like comparing Bi Ming and Tad Sae by the look of the tree-bundle statics.
no, not nearly the same.
i still stand by my opinion


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Old 10-06-2008, 08:28 PM   #105

nessuno's Avatar
Default Re: [Map] Karbala

Quote:
Originally Posted by [R-DEV]~KILL~Pirate View Post
As [R-DEV]Dr.Rank said, not enough statics and would lag like hell if your whole map was nothing but statics. All you can do as a mapper is use references and imagination to make a map that is realistic as possible with the limitations we have.

It seems you feel you know more about mapping than me and Dr.Rank, well here is the link to everything you'll need to start mapping nessuno, I look forward to seeing your 100% accurate and realistic map!!

http://www.realitymod.com/forum/f189...t-mapping.html




...
Mine it is only a comment, the mod is called real not imaginary, you know this to it? And logical that is not possible to recreate an equal map all' it originates them, but to approach itself to render it similar to the truth would be brilliant, mine is a thought not a provocation.
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Old 10-06-2008, 08:59 PM   #106
Default Re: [Map] Karbala

Well, i must say i am REALLY surprised it is fantastic to see a "new" DEV such as yourself producing such high quality work , i was really amazed...and to be completly honest i feel like this map is better then muttrah in the appearance factor, its things like the amount of detail that have just made your map so photogenic. .

Overall

10/10 Outstanding.
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Old 10-09-2008, 05:48 PM   #107

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Default Re: [Map] Karbala

looking good!
looks more like a true city

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Old 10-13-2008, 04:55 PM   #108

dyson20's Avatar
Default Re: [Map] Karbala

i like the contrast between the deaert wastes and the greenery makes it look realy good
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Old 10-13-2008, 06:13 PM   #109

victor_phx's Avatar
Default Re: [Map] Karbala

Looks like an awesome mix of Ramiel and Al Basrah.
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Old 10-13-2008, 07:21 PM   #110

hiberNative's Avatar
Default Re: [Map] Karbala

oh shit. apaches. i'm actually getting al basrah-bumps from back in the day! <3


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