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#11 |
![]() Join Date: Nov 2007
Posts: 352
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"Kit icons
All kits have different icons now. You will know exactly what each player in your squad/team is using in the capslock screen or scoreboard." Scoreboard??!!? So players will still be able to hit Tab to check their kills and magically confirm whether or not they killed an enemy? Say it isn't so. |
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#12 |
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Nice!
*Goes back to working on maps* |
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#13 |
![]() Join Date: May 2007
Location: Edinburgh
Posts: 905
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Awesome
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"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
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#14 |
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Although minor changes, these dramatically effect the game! Great job on every bit of it!
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#15 |
![]() Join Date: Dec 2006
Posts: 3,143
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I was wondering why the compass was missing from Rhinos WIP screenies.
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#16 |
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PR Mapper Team
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#17 | |
![]() Join Date: Jun 2005
Posts: 1,073
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Quote:
Fantastic work no less, how exactly does the build order and LZs work anyhow? | |
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#18 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,595
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Wow, great stuff! I just would like to know more about the new commander/sl orders. Can't wait!!
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#19 |
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Awesome, it's one (well, a few) of the things I really couldn't wait to see... now maybe I'll strop dreaming about .7 so much !
Edit: Oh... now that I think about it, I'll only dream about it more... |
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#20 |
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Banned
![]() Join Date: Mar 2007
Location: BF2 PID# 173555082
Posts: 950
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Dude that looks awesome! Just one suggestion though on the kit names. Instead of Rifleman for both Unscoped and Scoped maybe rename the Second one to "Rifleman Scoped" Or "Rifleman Optics" (Whatever sounds better) to make things clearer for newbies and SL's who tell their squad at the beginning of the round to spawn in as what kit. And I see it says PR .706! Is that the one we're getting or something higher, better even?
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Last edited by DavidP; 12-24-2007 at 04:29 AM..
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