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#41 |
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Mapping Manager
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exactly...bing bong...get life you ubber geeks...so what if it 90degrees out....
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#42 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,549
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easy guys, just saying that the north will be the east (or so)
ok its hard to explain what i am saying but it is a good question on the end. ok the NORTH in mestia is how it is now. then you have the middle map having the north as the top. Then you look at this and see how it makes no sense, becasue there is 2 different norths. think about it is hard for me to explain, and what my actaul question is will mestia look how it is looking on the gegraphical pic or will it stay the same? |
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#43 |
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Mapping Manager
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it will stay the same...cant see why i would go through all the work to change it and satisfy the compass geeks...
haha...no worries... |
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#44 | |
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HR Manager
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Quote:
Seriously Hugh - you won't even notice once you're in-game because the compass with point N in the same way it always does, and you'll run N or E or W and the fact that another map is based on the bit of land that lies to the E or W or S or N won't make any different to you | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Dogs bark but the caravan goes on" - Suma (Lead Programmer, BIS) |
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#45 |
![]() Join Date: Dec 2007
Location: new jersey
Posts: 123
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awesome awesome awesome. can this mod get any better?
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#46 |
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Mapping Manager
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Thanks to rhinos leetness we now have really nice minimaps to use..
thought id post up fools road one as you will all be getting a hold of it sometime very soon anyway... cheers...enjoy
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#47 |
![]() Join Date: Jul 2006
Location: Michigan, USA
Posts: 504
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God I hope the militants get some less CQB oriented guns ...
I'm afraid of using them in those maps... with that equipment... HUG ME IM SCARED! Otherwise maps look like a nice treat for british players *SLAUGHTERING MILITANTS IMO* hah |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "FAIL" - Right after you drive on the grass in Gran Turismo 4 Playing PR since Halo dropping spec ops and SL spawn To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ( .3 To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ) Proud Member of the ~6 player PR clan StrkTm |
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#48 |
![]() Join Date: Nov 2007
Location: Newcastle upon Tyne
Posts: 29
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more maps, more british maps, more british forest maps. im happy now
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Last edited by smuggly517; 12-15-2007 at 02:58 PM..
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#49 |
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Kwl!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "We call this friendly fire, friendly f*cki*g, or getting friendly f*ck*d." - Anthony 'Swoff' Swofford; Jarhead. |
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#50 |
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Mapping Manager
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fools road will be like Assualt on mestia x4 in space and alot more open valleys and roadways for APCs and "other things"
when i say like AoM thats just in the forests... the CPs themsleves are much more like qwai river.... so like Assualt on Qwai or The river mestia... |
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| map, maps, militia, series, wip |
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