Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2007
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 12-10-2007, 08:22 PM   #31
Supporting Member

LtSoucy's Avatar
Default

looks great, new battle ground anyone for a ambush?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Operation Reality.org-Armed Assault 2 Community/Tournament
Operation Reality Private Team High Command Officer
Operation Reality Community Addon/Map Pack Developer
To Enlist at Operation Reality visit:
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


LtSoucy is offline
Old 12-10-2007, 08:27 PM   #32
Mapping Manager

[R-DEV]IronTaxi's Avatar
Post

Hey Guys...

actually the maps are geographically linked.. i mean...as in the terrains link up to one another...


Now...TBH of course they are not carbon copies of one another BUT they will look close enough for it to be fun...


another thing you have to consider is that each minimap is in a differents day / weather etc.. so the lighting is slightly different...

The point is to produce a series of maps with meaning. as opposed to all the ones offs..


As for the lack of compass alignment.. damn you got me there... put that on your list of things Irontaxi did wrong.. hehe

anyway..point is fun right... its not like i forgot to put any nipples on a major weapon or anything...ggggeeeessszzz...

and rhino...stay out of my journal! haha...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]IronTaxi is offline
Old 12-11-2007, 01:47 AM   #33
HR Manager
Supporting Member
Gameserver Administrator

[R-DEV]Masaq's Avatar
Send a message via MSN to [R-DEV]Masaq
Default

Quote:
Originally Posted by [R-DEV]IronTaxi View Post
anyway..point is fun right... its not like i forgot to put any nipples on a major weapon or anything...ggggeeeessszzz...

and rhino...stay out of my journal! haha...
Well you're clearly in need of some kind of support from Rhino if you think that weapons have nipples? *blink*

It looks gorgeous, and I love the concept - just can you get the server license updated so that servers are forced to play all three consecutively, please?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Cheditor
- They can do everything, even creep into your house and aww masaq's sig is so fluffy
[R-DEV]Masaq is online now
Old 12-11-2007, 09:01 AM   #34
Default

Where's Assualt on Mestia...the first one looks like it...but it isn't
Oldirti is offline
Old 12-11-2007, 09:26 AM   #35
PR:BF2 Contributor

[R-CON]Outlawz's Avatar
Default

The first one on top, it's flipped around.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-CON]Outlawz is offline
Old 12-11-2007, 01:30 PM   #36
Default

Keep up the good work, this is an excellent idea.
Biggaayal is offline
Old 12-11-2007, 03:32 PM   #37

HughJass's Avatar
Default

Quote:
Originally Posted by [R-DEV]Rhino View Post
why you say that? only AoM dont really fit cos of its colour textures and uses diffrent tree models but thats cos taxi didnt have me to help out before

AoM and Dragonflys heightmaps fit in very snugly, I did it myself, only thing thats really diffrent is the colour like said above, and maybe tree postions.

Fools Road and Dragonfly use more or less the same climate and textures, with a few minor tweaks here and there, the only real diffrence between the two are the lighting that make it look very diffrent from a minimap.

apart from that, they are pretty well a good match considering this is only a game engine.
true if you look at it trough a mappers point of view, all i have is a crappy paint drawing :P any way what i also wanted to point out is that mestia is flipped, will this be a change in .7 because now mestia makes no sence (compass wise)


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
HughJass is offline
Old 12-11-2007, 03:34 PM   #38
PR Mapper Team

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default

Quote:
Originally Posted by HughJass View Post
true if you look at it trough a mappers point of view, all i have is a crappy paint drawing :P any way what i also wanted to point out is that mestia is flipped, will this be a change in .7 because now mestia makes no sence (compass wise)
dout it for v0.7, would take alot of work, maybe for a later release.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline
Old 12-11-2007, 04:28 PM   #39
HR Manager
Supporting Member
Gameserver Administrator

[R-DEV]Masaq's Avatar
Send a message via MSN to [R-DEV]Masaq
Default

Quote:
Originally Posted by HughJass View Post
true if you look at it trough a mappers point of view, all i have is a crappy paint drawing :P any way what i also wanted to point out is that mestia is flipped, will this be a change in .7 because now mestia makes no sence (compass wise)
Course it makes sense... you'll never be on a server and roaming over all three maps at the exact same time, so you'll never notice that the compass is "out" by 90'.

It's only because there's an overlay of the maps like that that you can see anything. On the ground, on three different maps in three different rounds, well, it makes no difference to gameplay lol.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Cheditor
- They can do everything, even creep into your house and aww masaq's sig is so fluffy
[R-DEV]Masaq is online now
Old 12-11-2007, 05:42 PM   #40
PR Mapper Team

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default

Quote:
Originally Posted by [R-MOD]Masaq View Post
Course it makes sense... you'll never be on a server and roaming over all three maps at the exact same time
well you can walk onto the corner of AoM from dragonfly, and visa versa


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline
Closed Thread


Tags
map, maps, militia, series, wip
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 06:26 PM.


Powered by: vBulletin. ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2010, Project Reality.